Commit Graph

2453 Commits

Author SHA1 Message Date
43b402963e Fixed typo. 2022-12-31 23:34:53 +01:00
184ad4e25d Improved the readme a bit. 2022-12-31 23:26:14 +01:00
0c3b684da7 Small tweak. 2022-12-31 22:00:37 +01:00
e1d7706198 Added COPYRIGHT.txt to the wfc module. 2022-12-31 22:00:32 +01:00
61f343d58b Added COPYRIGHT.txt to the web module. 2022-12-31 21:57:06 +01:00
e7f74ad154 Added COPYRIGHT.txt to the texture_packer module. 2022-12-31 21:51:05 +01:00
6d0c94bb6d Fix typo. 2022-12-31 21:50:45 +01:00
0ef41c62af Added COPYRIGHT.txt for the paint module. 2022-12-31 21:38:08 +01:00
64c98a607c Added COPYRIGHT.txt for the mesh utils module. 2022-12-31 21:27:55 +01:00
b240df7df6 Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
30f41745fd Added COPYRIGHT.txt to the material_maker module. 2022-12-31 20:27:16 +01:00
0a1dd974fc Cleaned up the material maker module's readme. 2022-12-31 20:26:46 +01:00
b843fcc498 Removed the mat_maker_gd (gdscript) addon from th material maker module. (I forgot about it.) 2022-12-31 20:23:26 +01:00
76802a25b2 Added COPYRIGHT.txt for the http_server_simple module. 2022-12-31 20:19:10 +01:00
c181bf3d86 Cleaned up licenses in the fastnoise module. 2022-12-31 20:09:45 +01:00
caba177763 Added copyright.txt for the sqlite module. 2022-12-31 20:01:52 +01:00
08e502462a Removed database_postgres and database_mysql modules. (They were hard disabled.) 2022-12-31 19:40:46 +01:00
b46ab0f4a7 Updated copyright headers to 2023. 2022-12-31 19:34:43 +01:00
b01c1117f8 Cleaned up / updated the license files. 2022-12-31 19:33:03 +01:00
51e09f5b9f COPYRIGHT.txt for the lz4 module. 2022-12-31 18:12:37 +01:00
f70e207741 Added support for specifying a COPYRIGHT.txt file for modules. 2022-12-31 18:12:06 +01:00
0a31a3b594 Don't enable remote debugging in the android editor for now. This fixes black screen when a project encounters a script error. 2022-12-31 16:46:13 +01:00
faf7b1573f Fix warnings. 2022-12-31 16:02:27 +01:00
a54844becf Now the desired android arches can be easily specified for the android build when using to the app build script. 2022-12-31 15:51:35 +01:00
1b3280ec29 Updated the latest backported commit in the changelog. 2022-12-27 22:43:11 +01:00
b5d6876c93 Ported: mbedtls: Update to upstream version 2.28.2 - akien-mga
0f10eafb38
2022-12-27 22:41:31 +01:00
bfdcbd4bc0 Ported: libpng: Update to upstream 1.6.39 - akien-mga
c531d0fd43
2022-12-27 22:40:33 +01:00
fe96612801 Ported: Do not ignore x86 source code directories anywhere under thirdparty directory. - ipsoftdev
d41ce4d492
2022-12-27 22:39:13 +01:00
1541a04d17 Added docs for the TableBuilder. 2022-12-27 21:43:11 +01:00
3ae8a852a7 Added docs for the QueryBuilder. 2022-12-27 18:20:15 +01:00
db534a3da6 Use String.empty() instead of comparing a string to "", in the QueryBuilder. 2022-12-27 18:20:01 +01:00
093ee3e592 Re-extracted class docs. 2022-12-27 14:52:04 +01:00
dacee1ae4f Added initialized signal and helper method to the DataBaseManager. It can be used to let automally allocated classes (singletons, main scene classes) in heavily database driven applications know when it's safe to use the db. 2022-12-24 11:45:13 +01:00
b83c4f7ff8 Added a simple page rendering customization api for UserWebPages. 2022-12-22 21:31:14 +01:00
3bf2b79d88 Added set_length helper method to String. 2022-12-22 21:10:04 +01:00
e756718326 Add _FORCE_INLINE_ to String's resize(). 2022-12-22 20:04:50 +01:00
4fb7856b5a Remove now superfluos check from String's operator[]. 2022-12-22 20:03:28 +01:00
91c50d4bea Never print an error message in Object::get_meta(). 2022-12-22 19:58:58 +01:00
213f393293 Fix typos with codespell. 2022-12-22 19:51:25 +01:00
cc7d77f3e1 Re-extracted class docs. 2022-12-22 19:28:17 +01:00
09ad2db471 Updated the translation from godot master. 2022-12-22 19:26:59 +01:00
848d31bfdb Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
62e10daf70
2022-12-22 19:24:45 +01:00
ce5e82d910 Ported: Include the follow-viewport-transform into CanvasLayer transform calculations
The follow-viewport-transform was missing from several calculations
3.x version of #59682
- Sauermann
608cbd8296
2022-12-22 19:06:10 +01:00
eb219dbfb4 Ported: EditorInspectorSection is not folded when clicking under the font - Maran23
51859286a6
2022-12-22 18:59:23 +01:00
1d009e3fe0 Ported: Fix property link not working in MultiNodeEdit
This is due to the `p_field` in the `EditorProperty::emit_changed`.
`p_field` only works for `MultiNodeEdit`, not for other objects.
- Rindbee and timothyqiu
9056cc9c2a
2022-12-22 18:54:24 +01:00
8aa456b4c4 Ported: Add Vector2/3 linking to more properties
- Camera2D.zoom
- CanvasLayer.scale
- ParallaxBackground.scroll_base_scale
- ParallaxLayer.motion_scale
- Polygon2D.texture_scale
- SpatialMaterial.uv1_scale
- SpatialMaterial.uv2_scale
- fire-forge and timothyqiu
0d602ce881
2022-12-22 18:52:47 +01:00
b8009c85f4 Ported: Add vector value linking - KoBeWi and timothyqiu
9499ebecee
2022-12-22 18:50:17 +01:00
e5df1644c7 Skip properties with the 'PROPERTY_HINT_BUTTON' hint when building docs. 2022-12-22 18:16:58 +01:00
f668ceb512 Ported: Update the visibility logic for the spatial editor navigation controls - m4gr3d
0825859a94
2022-12-22 18:01:19 +01:00
9b1857ec62 Ported: SCons: Fix MSVC D9025 warning overriding opt level
And cleanup disable_warnings too to avoid setting `/w` / `-w` multiple times.
- akien-mga
39b1c06a59
2022-12-22 17:54:57 +01:00