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Improved the readme a bit.
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README.md
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README.md
@ -1,7 +1,7 @@
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# Pandemonium Engine
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<p align="center">
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<a href="https://godotengine.org">
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<a href="https://github.com/Relintai/pandemonium_engine">
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<img src="logo_outlined.svg" width="400" alt="Pandemonium Engine logo">
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</a>
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</p>
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@ -23,7 +23,7 @@ Windows), mobile platforms (Android, iOS), as well as Web-based platforms
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## Free, open source and community-driven
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Godot is completely free and open source under the very permissive [MIT license](https://godotengine.org/license).
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Pandemonium is completely free and open source under the very permissive [MIT license](https://godotengine.org/license).
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No strings attached, no royalties, nothing. The users' games are theirs, down
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to the last line of engine code. Godot's development is fully independent and
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community-driven, empowering users to help shape their engine to match their
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@ -39,7 +39,7 @@ years as an in-house engine, used to publish several work-for-hire titles.
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### Binary downloads
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I don't have anything (lik an official webpage) set up at the moment, but temporarily you can download binaries from the github actions tab [[here]](https://github.com/Relintai/pandemonium_engine).
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I don't have anything (lik an official webpage) set up at the moment, but temporarily you can download binaries from the github actions tab [[here]](https://github.com/Relintai/pandemonium_engine), or the releases tab [[here]](https://github.com/Relintai/pandemonium_engine/releases).
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### Compiling from source
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@ -48,16 +48,13 @@ for compilation instructions for every supported platform.
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## Documentation and demos
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The documentation is available in this repo under the doc/engine folder. [[Here]](https://github.com/Relintai/pandemonium_engine/tree/master/doc/engine).
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Some of the documentation is available in this repo under the doc/engine folder. [[Here]](https://github.com/Relintai/pandemonium_engine/tree/master/doc/engine).
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You can also look at the official Godot documentation. It is hosted on [ReadTheDocs](https://docs.godotengine.org), and
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is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs).
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You can also look at the official 3.x Godot documentation, it will work mostly (sometimes with trivial modifications). It is hosted on [ReadTheDocs](https://docs.godotengine.org), and is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs).
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The class docs are accessible from the editor.
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You can also look at the official godot demos in their own [GitHub repository](https://github.com/godotengine/godot-demo-projects)
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as well as a list of [awesome Godot community resources](https://github.com/godotengine/awesome-godot).
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You can also look at the official pandemonium demos in their own [GitHub repository](https://github.com/Relintai/pandemonium-demo-projects).
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There are also a number of other
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[learning resources](https://docs.godotengine.org/en/latest/community/tutorials.html)
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It's also worth looking at official godot 3.x resources, like this [awesome Godot list](https://github.com/godotengine/awesome-godot), and there are also a number of other [godot learning resources](https://docs.godotengine.org/en/latest/community/tutorials.html)
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provided by the community, such as text and video tutorials, demos, etc.
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