|
8ed3b41865
|
Re-extracted class docs.
|
2023-08-26 22:41:21 +02:00 |
|
|
53d36345e6
|
Added back CSG support code I removed.
|
2023-07-11 12:23:46 +02:00 |
|
|
0ef48bfbf9
|
gltf module doc classes small update.
|
2023-06-13 17:46:49 +02:00 |
|
|
34630ffd40
|
Fix registering types in the gltf module.
|
2023-06-13 17:35:54 +02:00 |
|
|
a7f1f3356c
|
Re-extracted class docs pt2.
|
2023-06-13 16:51:37 +02:00 |
|
|
c850fde373
|
Ported: [3.x] Implement physics support in the GLTF module
- aaronfranke
571e4189fd
|
2023-05-01 12:46:55 +02:00 |
|
Haoyu Qiu
|
00f1096e87
|
Set the unlit / unshaded extension when importing / exporting GLTF
Co-authored-by: Hakim <hakim.rouatbi@gmail.com>
|
2023-04-10 09:50:55 +02:00 |
|
|
2cd4e4d828
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
4b09cb47ab
|
Fix typo.
|
2023-01-08 11:34:32 +01:00 |
|
|
302f815321
|
Ported: [3.x] GLTF: Fix wrong error macro used in a few spots - aaronfranke
ca898a7b77
|
2023-01-08 11:33:29 +01:00 |
|
|
cc7d77f3e1
|
Re-extracted class docs.
|
2022-12-22 19:28:17 +01:00 |
|
|
848d31bfdb
|
Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
62e10daf70
|
2022-12-22 19:24:45 +01:00 |
|
|
fd3c23e04e
|
Ported: [3.x] Backport moving camera and light logic to GLTF subclasses
- aaronfranke
a887f48d1d
|
2022-12-22 16:58:19 +01:00 |
|
|
4cc205301f
|
Ported: [3.x] Consistently use p_ for parameters in GLTFDocument
- aaronfranke
d8b1c9ff3c
|
2022-12-11 20:00:56 +01:00 |
|
|
60b8bbf1ae
|
Ported: [3.x] GLTF: Organize structures and extensions into subfolders
- aaronfranke
d8aa3b32c9
|
2022-12-11 19:39:24 +01:00 |
|
Hakim
|
607964e973
|
Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954
(cherry picked from commit 805ffdfbf6841ac19c6fdbf3425a6ff15115bed7)
|
2022-12-11 19:16:03 +01:00 |
|
|
615529eb6b
|
Ported: [3.x] GLTF: Move shared defines into a separate gltf_defines.h file - aaronfranke
f1febed469
|
2022-11-30 15:50:09 +01:00 |
|
Aaron Franke
|
13b8c888a0
|
GLTF: Only list used extensions when they're actually used
|
2022-11-30 15:12:33 +01:00 |
|
|
41f130d9fd
|
Re-extracted the class docs.
|
2022-11-20 23:27:04 +01:00 |
|
|
54643bc1fc
|
Re-extracted class docs.
|
2022-10-09 12:43:55 +02:00 |
|
|
cd944e8bbe
|
Added back GridMap support for the GLTF module.
|
2022-10-08 23:58:46 +02:00 |
|
|
9ee18ce581
|
Moved the gltf export to the convert scene menu.
|
2022-10-08 22:34:51 +02:00 |
|
|
0117097bb6
|
Fixed compile.
|
2022-10-08 17:56:50 +02:00 |
|
LunaticInAHat
|
8e301d27ba
|
GLTF import external images correctly
|
2022-10-08 17:48:32 +02:00 |
|
The Tophat Demon
|
3b7eb818e3
|
GLTF imports & exports material texture filters
|
2022-10-08 17:48:13 +02:00 |
|
|
e558e0f700
|
Fix build when the new skeleton 3d module is disabled.
|
2022-08-28 16:01:50 +02:00 |
|
|
dc28777321
|
Moved Skeleton and it's related classes to a module.
|
2022-08-28 15:46:12 +02:00 |
|
|
a1974c8338
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
|
|
714547cb17
|
Re-extracted class docs.
|
2022-08-21 00:40:49 +02:00 |
|
|
95767b2cea
|
Moved the editor only modules to a new editor_modules folder.
|
2022-08-19 22:46:53 +02:00 |
|