Commit Graph

67 Commits

Author SHA1 Message Date
42b0cd29ab Ported: Disable alpha in post process when using opaque framebuffer - clayjohn
9927515254
2022-07-28 11:11:23 +02:00
942c23af34 Pported: Disable writing to alpha with opaque framebuffer - clayjohn
027ec28126
2022-07-28 11:02:41 +02:00
b0894431a2 Ported: Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders. - clayjohn
3374bae953
2022-07-27 19:47:50 +02:00
b75b256d7f Ported: fix post procressing with transparent bg and keep alpha channel of the tonemap shader output. - Kinwailo
b1a50ad805
2022-07-27 18:11:54 +02:00
clayjohn
e01c60516b Unpack blend shape arrays when necessary
Blend shapes need to be unpacked if the vertex array is being unpacked
2022-07-27 15:08:25 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
ce328027fa Same change to drivers. 2022-03-17 22:18:15 +01:00
1e6a70c77a Fix uninitialized variable warnings. 2022-03-16 10:15:33 +01:00
e85cef1745 Run godot's formatting script. 2022-03-16 09:02:48 +01:00
938f72432e Removed the camera server. 2022-03-16 02:16:15 +01:00
a9fca142bc Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
e111edf4f2 Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
07a0ed2c42 Removed the xatlas_unwrap module. 2022-03-15 20:25:05 +01:00
6fac6ba7f7 Removed lightmap captures, and also cleaned up almost all lightmap stuff. 2022-03-15 19:57:34 +01:00
03890f9e38 Removed GIProbes. 2022-03-15 19:03:03 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00