Commit Graph

8 Commits

Author SHA1 Message Date
3902cf1924 Moved ScneeStringNames and PropertyUtils into scene/main. 2023-12-10 18:01:51 +01:00
9df5649c1b Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
763f662263 Moved meshes to a new subfolder. 2023-12-10 15:22:09 +01:00
lawnjelly
22d90711da Make acos and asin safe
A common bug with using acos and asin is that input outside -1 to 1 range will result in Nan output. This can occur due to floating point error in the input.

The standard solution is to provide safe_acos function with clamped input. For Godot it may make more sense to make the standard functions safe.
2023-06-11 08:41:42 +02:00
276e4db381 Cleanups to Skeleton's bindings. 2023-04-15 13:58:24 +02:00
727826efba Make sure Skeletons set up their initial pose. 2023-04-15 13:52:21 +02:00
2cd4e4d828 Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
dc28777321 Moved Skeleton and it's related classes to a module. 2022-08-28 15:46:12 +02:00