Commit Graph

12 Commits

Author SHA1 Message Date
d899382c30 Added back the xatlas_unwrap module. Also moved xatlas into it so it's not in the thirdparty folder. 2024-07-15 20:21:33 +02:00
Morris Tabor
b9f8901b5e Fix finding AnimationPlayer in scene import
The scene importer always assumed that the AnimationPlayer is called
"AnimationPlayer".

This is not always true: for example the GLTF importer just creates an
AnimationPlayer with the default name, which may be "animation_player",
depending on the project settings.

This fix instead chooses the first node that is an AnimationPlayer, and
warns if there is more than one.
2024-04-06 11:06:20 +02:00
99621357a0 File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
2cd4e4d828 Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
1b0aac6028 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
686663d3e4 Moved around more classes in core. 2022-08-17 16:01:01 +02:00
8fd473f685 Backported: "Remove animation 3D transform track, replace by loc/rot/scale tracks" from Godot4.
ec19ed3723
Its a bit broken right now, more patches need to be ported. Also I kept the Transform track for now, and I did not touch the gltf module yet.
2022-08-08 23:49:18 +02:00
1ab4a46da0 Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
f8e54698e4 Include cleanups for resources. 2022-03-18 18:48:49 +01:00
340cc8ba45 Run the include guard script on the editor folder. 2022-03-17 22:15:35 +01:00
07a0ed2c42 Removed the xatlas_unwrap module. 2022-03-15 20:25:05 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00