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e5e8271854
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Call the proper gradlew task in the build all helper script.
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2022-03-24 01:16:29 +01:00 |
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383d5557cf
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Removed the issue template.
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2022-03-24 01:10:00 +01:00 |
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8710bc131e
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Changed all icons. Also small cleanups.
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2022-03-24 01:09:27 +01:00 |
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e5e17fcd68
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Removed a few now unneeded files.
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2022-03-24 00:17:36 +01:00 |
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8e0097f960
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Clang format.
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2022-03-23 23:56:47 +01:00 |
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85536b1134
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Removed the online docs link from the top of the script editor.
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2022-03-23 23:29:58 +01:00 |
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c054c4db58
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Cleaned up more remnants of the mono module.
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2022-03-23 23:10:27 +01:00 |
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a04b1f23bf
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Now the podman build script should work.
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2022-03-23 22:23:22 +01:00 |
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4d8d578c6f
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Also added the podman build script from the broken seals repo. It won't work right now, as it uses build words.
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2022-03-23 22:15:35 +01:00 |
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d6117f4232
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Remvoed the msvc dockerfile from the build containers script aswell, and change img_version.
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2022-03-23 22:11:19 +01:00 |
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a34cb73a13
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Also remove dthe upload script.
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2022-03-23 22:10:06 +01:00 |
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c759958687
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Removed the msvc dockerfile, as I don't have the uwp platform anymore.
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2022-03-23 22:09:40 +01:00 |
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5b5e89487a
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Fixed the patch for the osx release tools.
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2022-03-23 22:08:50 +01:00 |
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211c1ce8fb
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Added the tools from broken seals directly to this repo.
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2022-03-23 22:07:11 +01:00 |
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408cd17225
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Removed all translations except hungarian, as I won't be able to keep them updated.
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2022-03-23 22:04:58 +01:00 |
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2c5d5b7d3f
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Removed download support from the export templates manager for now.
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2022-03-23 21:48:34 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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174326d6c3
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Fix an another warning.
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2022-03-23 15:51:34 +01:00 |
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66d40632fe
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Fix uninitialized variable warning.
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2022-03-23 15:23:17 +01:00 |
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b4973c944d
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Fixed compile for all network synchronizer classes, and added them to the build.
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2022-03-23 15:07:15 +01:00 |
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efddf93a8e
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Added lookup_ptr method to OAHashMap.
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2022-03-23 15:06:29 +01:00 |
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53066a4a82
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Added const qualifier to PoolVector's subarray().
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2022-03-23 15:05:33 +01:00 |
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c84e647b86
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Removed my patches.md.
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2022-03-23 13:59:30 +01:00 |
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75fbda2418
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Fixed up netowrk synchronizer's DataBuffer, and added it to the build.
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2022-03-23 13:57:14 +01:00 |
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d1587aaa6b
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Removed bullet.
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2022-03-23 13:28:35 +01:00 |
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c9ad789c17
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Add comment on why the low processor usage doesn't work on android.
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2022-03-23 12:02:20 +01:00 |
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068d2b506b
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Removed remaining xr specific things.
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2022-03-23 11:36:11 +01:00 |
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a271898744
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Fix typo.
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2022-03-23 08:26:29 +01:00 |
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b74c00ea65
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Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747).
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2022-03-22 19:35:57 +01:00 |
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66be182f51
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Removed the mailmap file.
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2022-03-22 09:51:44 +01:00 |
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14a7a209af
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Fix the new errors during the start of the editor.
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2022-03-22 09:38:47 +01:00 |
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94d4abe77d
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Added is_null() helper method to variant.
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2022-03-22 09:38:10 +01:00 |
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e16d80eecb
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Re-enabled the network synchronizer module, and started cleaning it / porting it.
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2022-03-22 02:10:27 +01:00 |
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4871c46ec0
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Also hackfix Rect2i's icon name .
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2022-03-22 01:53:24 +01:00 |
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beb83b286d
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Also implement editor property support for PoolVector2i, and PoolVector3i, and all new class support for the Dictionary and Array properties.
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2022-03-22 01:52:54 +01:00 |
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68c0469aa5
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Added editor properties for Vector2i, Vector3i, and Rect2i.
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2022-03-22 01:34:43 +01:00 |
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6c91c3f9d5
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Added a hack to the editor icon builder script, because it capitalized The new int classes wrong. (Vector2i was capitalized Vector2I).
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2022-03-22 00:40:56 +01:00 |
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84955fab68
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Added icons for the newly added core classes.
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2022-03-21 23:50:08 +01:00 |
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c4811ebf6f
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Removed the arvr related icons.
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2022-03-21 23:49:48 +01:00 |
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fd20cdfb0f
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Fix regression with dictionaries because of the variant srtingname support.
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2022-03-21 23:22:19 +01:00 |
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8273710235
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Implement stringname specific logic for variant::set, and Variant::get.
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2022-03-21 22:38:25 +01:00 |
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c9b612f012
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
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71f66e0622
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Added the new variabt types to ResourceFormatBinary.
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2022-03-21 18:20:41 +01:00 |
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23a106b50c
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Implemented missing cases for the new variant types to marshalls.
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2022-03-21 18:18:57 +01:00 |
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b67082e9dd
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Added gdscript support for the new types .
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2022-03-21 15:09:56 +01:00 |
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527cfb88aa
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Added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, Vector<Vector2i>, Vector<Vector3i> classes as core variant binds. GDScript still need to be updated to be able to use them.
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2022-03-21 14:01:31 +01:00 |
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34547120dd
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Added Vector3i from godot4.
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2022-03-21 02:13:08 +01:00 |
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05d5f1b181
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Now Rect2i is in it's own header and cpp file.
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2022-03-21 02:08:38 +01:00 |
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987f77442a
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Now Vector2i is in it's own header and cpp file.
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2022-03-21 01:50:02 +01:00 |
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c726a4b2f1
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More cleanups to scons.
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2022-03-20 23:55:20 +01:00 |
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