Commit Graph

3640 Commits

Author SHA1 Message Date
3f2149212a Fixed error. 2023-12-25 21:11:09 +01:00
4d966d877f Fixed warning. 2023-12-25 21:06:39 +01:00
08f7789e40 Now SceneSynchronizerDebugger can properly create it's debugger.py file. 2023-12-25 20:48:32 +01:00
f37f74d7f9 Fixed warning. 2023-12-25 20:48:01 +01:00
f927e2db73 Ran the clang format script. 2023-12-25 20:27:28 +01:00
2f53a26f36 Re-extracted class docs. 2023-12-25 20:20:30 +01:00
5059f6b2d2 Fixed warning. 2023-12-25 20:18:01 +01:00
2ae29884cb Merged in the backwards utilities. 2023-12-25 20:12:56 +01:00
e44c46d7a9 Fixed include paths, compile errors and some code style. 2023-12-25 20:00:07 +01:00
d8eec349a5 Updated register_types.h 2023-12-25 19:41:37 +01:00
b6648f707e Added missing classes to config.py. 2023-12-25 19:38:05 +01:00
eb63a4d682 Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8) 2023-12-25 19:27:07 +01:00
1f291939e9 Now PagedArticleWebPage won't add the summary page to the list of pages you can switch to. 2023-12-24 20:33:18 +01:00
3d4b294c8d Fix build when the mbedtls module is disabled. 2023-12-24 10:42:44 +01:00
d4d4a737fb Fix build when the jsonrpc module is disabled. 2023-12-24 00:02:22 +01:00
db08e3c8b9 Re-extracted class docs. 2023-12-23 00:54:40 +01:00
094b1fe752 Bind the send_mail method. 2023-12-23 00:53:42 +01:00
2bd9eb6468 Implemented SMTPClient based on https://github.com/Relintai/smtp_node . 2023-12-23 00:50:09 +01:00
85d60b67e8 Created SMTPClient class. 2023-12-22 20:29:15 +01:00
be379405d2 Added a button to the TilesetEditor to easily select the TilesetEditorContext when needed. 2023-12-22 20:15:33 +01:00
f9cbc81492 Renamed RTilesetEditorContext to TilesetEditorContext. 2023-12-22 20:10:02 +01:00
0d6f38b317 Re-extracted class docs. 2023-12-22 19:49:04 +01:00
cd34883d79 Completely removed the cached path api from FileCache. 2023-12-22 19:37:23 +01:00
ca9249b5cf Started reworking filecache to have an immediate file path mode. Non-immediate mode will be removed in next commit, saving the work in case it's needed later. 2023-12-22 19:29:48 +01:00
57c3233187 Optimized path_clean_end_slash in String. 2023-12-22 19:26:41 +01:00
978e49a289 Implemented range requests for the HTTPServerSimple. It does work in fiefox, however wget seems to choke on it. This will be fixed later. 2023-12-22 15:37:04 +01:00
4d6b2f6f55 Fix logic in String::substr_index. 2023-12-22 15:35:35 +01:00
a781853b2b Added a way to get all available marameter keys to WebServerRequest. 2023-12-22 13:14:17 +01:00
e5719c991b Store incoming http request parameters properly. 2023-12-22 13:02:17 +01:00
df2859b9d0 Added a way to unregister connections and get out their raw connection data from the http server. 2023-12-22 12:38:38 +01:00
cf76e6debf Fix the doc descriptions where they got lost due to adding StringName to Variants. Also fixed smaller issues where I ran into them. 2023-12-21 00:48:25 +01:00
4f6d95d77e Fix warning. 2023-12-20 23:25:00 +01:00
2e41d4dfcd Now unicode error printing is disabled by default. Also can be enabled via a macro. 2023-12-20 23:21:32 +01:00
cd6e6149f8 Marked the last backported commit. 2023-12-20 23:10:46 +01:00
Fredia Huya-Kouadio
6713693291 Add Android project settings for gesture support
- Include project setting to enable long press for Android devices
- Include project setting to enable pan and scale gestures on Android devices
2023-12-20 23:08:39 +01:00
kleonc
ae3b43f6ca Improve TileMap editor visible names and tooltips 2023-12-20 23:03:33 +01:00
Rémi Verschelde
d8968ccef9 GDNative: Fix Linux arm64 warning about ignored sysv_abi attribute
Fixes #41160.
2023-12-20 23:02:11 +01:00
Rémi Verschelde
1c70f86950 Fix various GCC 13 warnings
Fixes occurrences of `-Wtype-limits`, `-Wmaybe-uninitialized`,
`-Wduplicated-branches`.
2023-12-20 22:57:54 +01:00
Fredia Huya-Kouadio
312a907ce7 Update the launchMode for the GodotApp activity to allow other activities to be part of the same task
For details, see https://developer.android.com/guide/topics/manifest/activity-element#lmode
2023-12-20 22:53:17 +01:00
Fredia Huya-Kouadio
8452eb6c97 Fix Android editor crash issue
Fix issue causing the Android editor to crash when pressing back from a running project
2023-12-20 22:52:19 +01:00
Fredia Huya-Kouadio
7000a13bda Automatically pick the Android sdk path using environment variables 2023-12-20 22:50:59 +01:00
6b6536ffe8 Also backported the previous change for cscript. 2023-12-20 22:49:11 +01:00
Jason Knight
929ad6b766 Far faster and more efficient method of checking if an identifer refers an autoload. 2023-12-20 22:45:03 +01:00
kleonc
44453b1d58 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-12-20 22:44:23 +01:00
BlueCube3310
7633bb4d89 Fix grayscale dds loading 2023-12-20 22:41:09 +01:00
lawnjelly
96d23e1f29 Fix glGet overflows by using 64 bit versions
Certain glGet operations require 64 bit versions according to the GLES spec.
The previous code was susceptible to overflow bugs,  especially running under ANGLE.
2023-12-20 22:39:02 +01:00
Jakub Marcowski
f45f3bbc73 Remove the separator from ItemList's thumbnail mode 2023-12-20 22:36:05 +01:00
bruvzg
dddc914981 Use occlusionState to determine when window is drawable. 2023-12-20 22:34:45 +01:00
TurboHz
5b05e02fde Return exit code 0 when running --version or --help
Fixes https://github.com/godotengine/godot/issues/83661
2023-12-20 22:33:58 +01:00
Fabio Alessandrelli
f95754186a Fix File.get_buffer returning wrong length
File.get_buffer always returned as many bytes as requested (even when
EOF was reached), this resulted in random bytes being returned when
overflowing.
2023-12-20 22:29:54 +01:00