038329e7d0
Backported form godot4: Fix NavigationServer internals still using float instead of real_t
...
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
- smix8
217a27014b
2023-06-09 08:53:00 +02:00
0438c3cc3f
Backported from godot4: Added node for Navigation links .
...
- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
Haoyu Qiu
6126ddab8e
Backport navigation crash fixes
...
Co-Authored-By: Sean <sean@geekotron.net>
2022-11-30 14:41:16 +01:00
smix8
1c0898763c
Fix avoidance calculation on NO_THREADS build
2022-10-08 17:24:55 +02:00
65afe14ca4
Ported: [3.5] Replace Navigation std::vector use with LocalVector
...
Replace Navigation std::vector use with LocalVector.
- smix8
d0a78d05eb
2022-07-30 00:44:53 +02:00
8b63c97000
Ported: Print NavMap error only once for invalid NavMesh.- fire
...
bcd92b8aa0
2022-07-29 10:14:05 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
...
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
Pawel Lampe
cf84a36352
Fix crash in GodotNavigationServer::map_get_path
, fixes #60413
2022-07-26 15:09:40 +02:00
kleonc
4c27d02012
NavMap::get_path Fix not resetting least_cost_id
2022-07-26 12:56:54 +02:00
Pawel Lampe
0909a9adb5
Fix get_simple_path
behavior in 2D, fixes #56852
2022-07-25 18:02:26 +02:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
c1ebd9905a
Moved more includes.
2022-03-16 21:09:41 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00