Commit Graph

929 Commits

Author SHA1 Message Date
cfee15aa52 Ported MultilineAction. 2022-06-21 10:37:22 +02:00
1e979d3061 Ported RectAction. 2022-06-21 10:08:41 +02:00
ad3a5aa196 Ported PasteCutAction. 2022-06-21 00:34:47 +02:00
aa5a29444a Added find() and clear() methods to PoolVector. Also made sure they are callable by scripts (alongside contains). 2022-06-21 00:34:02 +02:00
bafde8e9db Ported LineAction. 2022-06-20 23:22:52 +02:00
61a8942070 Ported DarkenAction. 2022-06-20 22:57:44 +02:00
3db7c40a46 Fixed the up and down arrows of the paint layers. 2022-06-20 22:21:52 +02:00
d8185be48f Fix the initial canvas size for the paint module. 2022-06-20 21:06:44 +02:00
b60b5f79c2 Fix crash in PaintWindow's undo. 2022-06-20 20:42:05 +02:00
6ef7294524 Fix SDF3DShapeCapsule already has a binding error. 2022-06-20 20:07:40 +02:00
b2d2a6fbe5 Fixed BrushAction. 2022-06-20 01:47:20 +02:00
5f683261ff Reimplemented the PaintVisualGrid differently. 2022-06-20 00:59:32 +02:00
5e03f0f82b Register PaintWindow, and also enable the PaintEditorPlugin by default. The paint module is still a bit buggy though, I'm hoping to fix most of it's isues in the next few days. 2022-06-20 00:12:33 +02:00
1ca15c44e4 Fix typo in PencilAction. 2022-06-20 00:10:51 +02:00
f3a3fdfd75 Ported get_points in PaintAction. 2022-06-20 00:10:31 +02:00
0f97b55f27 Cleaned up the original addon's files for mat_maker_gd. Only kept node code. And moved the readme and license files and updated the readme. 2022-06-19 22:56:48 +02:00
75a60d7ff7 Added a 3 todos. 2022-06-19 22:41:32 +02:00
3283f1d649 Re-enabled all filter nodes. 2022-06-19 18:38:35 +02:00
95a542057a Rename math.h and cpp in filters to mm_math.h and cpp. 2022-06-19 18:36:59 +02:00
ed928158bd Removed the previous test. 2022-06-19 18:35:29 +02:00
036629a84c An another small test. 2022-06-19 18:30:51 +02:00
af5a897f17 Disabled all filter nodes again. 2022-06-19 18:25:56 +02:00
08529315ca Enabled the fill nodes and disabled tonality. 2022-06-19 18:10:55 +02:00
f1226b3519 Removed include. 2022-06-19 18:03:23 +02:00
5a92fc871d Re-enabled the tonality node. 2022-06-19 17:35:11 +02:00
9375356924 Temporarily disabled filter nodes to try to debug an issue with github actions. 2022-06-19 17:28:38 +02:00
0fe6e5325e Fix warning. 2022-06-19 17:07:40 +02:00
3bf4f2d1bf Fixed the size of the graident preview. 2022-06-19 17:04:46 +02:00
29919540db Also handle udpating the GradientEditor when the edited resource changes. 2022-06-19 16:54:12 +02:00
91b87ce9ef Reworked the gradient editor. It shouldn't crash anymore. 2022-06-19 16:06:27 +02:00
af99c162c0 Fix typo. 2022-06-19 13:02:13 +02:00
33d43d8ef8 An another stab at fixing the windows github action build. 2022-06-19 13:00:01 +02:00
9171cfb92e A stab at fixing windows build. 2022-06-19 12:37:57 +02:00
7a97d20c97 Remove unecessary if. 2022-06-19 12:37:16 +02:00
4517cc0c78 Use the popup closed event for color slots in MMGraphNode. 2022-06-19 04:41:53 +02:00
d6bf1b281a Cleaned up the filter nodes aswell. 2022-06-18 23:03:34 +02:00
627d070373 Added an another todo. 2022-06-18 19:08:06 +02:00
171e11cb4c Added a few todos. 2022-06-18 19:04:58 +02:00
e8cb984e21 Cleaned up gradients. 2022-06-18 16:49:53 +02:00
cbb5142be6 Cleaned up mat_maker_gd's noise classes. 2022-06-18 16:21:46 +02:00
5351a6ff28 Removed accidentally comitted file. 2022-06-18 16:14:42 +02:00
d5437adaa2 Cleaned up MMOutputImage. 2022-06-18 11:53:46 +02:00
3fbf9713f7 Cleaned up the patterns. 2022-06-18 00:19:06 +02:00
efb00f2fbb Cleaned up the sdf2d operations. 2022-06-17 21:38:22 +02:00
f2fb6b8b7d Cleaned up the rest of the SDShapes. 2022-06-17 19:58:57 +02:00
d339fb1fdb Cleaned up SDF show, rhombus, and transforms. 2022-06-17 18:59:08 +02:00
8282061088 Cleaned up sdf3d op nodes, and sdf3d color. 2022-06-17 17:36:45 +02:00
88f2303cf8 Only initialize points if necessary. 2022-06-17 13:20:55 +02:00
e0895460e5 Cleaned up the rest of the sdf3d shapes. 2022-06-17 13:17:08 +02:00
c39cfd2c05 _curve_changed is now virtual, and curve_changed uses call() to invoke it. 2022-06-17 13:11:18 +02:00