b940854ca9
Ported from godot4: Add NavigationServer Performance Monitor
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Adds Performance Monitor for NavigationServer3D.
- smix8
9802914f97
2023-06-09 10:17:43 +02:00
038329e7d0
Backported form godot4: Fix NavigationServer internals still using float instead of real_t
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Fixes that some NavigationServer internals still used float instead of real_t in some parts.
- smix8
217a27014b
2023-06-09 08:53:00 +02:00
0438c3cc3f
Backported from godot4: Added node for Navigation links .
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- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
Haoyu Qiu
6126ddab8e
Backport navigation crash fixes
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Co-Authored-By: Sean <sean@geekotron.net>
2022-11-30 14:41:16 +01:00
smix8
1c0898763c
Fix avoidance calculation on NO_THREADS build
2022-10-08 17:24:55 +02:00
65afe14ca4
Ported: [3.5] Replace Navigation std::vector use with LocalVector
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Replace Navigation std::vector use with LocalVector.
- smix8
d0a78d05eb
2022-07-30 00:44:53 +02:00
8b63c97000
Ported: Print NavMap error only once for invalid NavMesh.- fire
...
bcd92b8aa0
2022-07-29 10:14:05 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
Pawel Lampe
cf84a36352
Fix crash in GodotNavigationServer::map_get_path
, fixes #60413
2022-07-26 15:09:40 +02:00
kleonc
4c27d02012
NavMap::get_path Fix not resetting least_cost_id
2022-07-26 12:56:54 +02:00
Pawel Lampe
0909a9adb5
Fix get_simple_path
behavior in 2D, fixes #56852
2022-07-25 18:02:26 +02:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
c1ebd9905a
Moved more includes.
2022-03-16 21:09:41 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00