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6026725f3b
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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Tomasz Chabora
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3b7b860b18
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Keep property values when extending script
(cherry picked from commit 44cf3c22acb140cc2f19f1062c0a4c0a931fd27b)
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2022-12-22 14:19:58 +01:00 |
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4c4e19223e
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
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686663d3e4
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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9e1588160f
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Now all Variant math types are structs.
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2022-08-16 22:09:26 +02:00 |
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170a41ca82
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Backported improvements to Basis from Godot4. Also bound all eligible methods.
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2022-08-14 00:18:21 +02:00 |
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e3918692a3
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Backported from Godot 4: Fixed animation insertion in SkeletonEditor - TokageItLab
653e2a550c
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2022-08-12 01:34:45 +02:00 |
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ed5024d3c3
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Moved AnimationPlayerEditor::singleton to private, and added getter method for it.
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2022-08-10 18:53:15 +02:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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052027dce4
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Moved more includes to cpp files.
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2022-03-17 10:26:23 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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