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f105eba923
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Moved more includes from headers to cpp files.
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2022-03-16 20:40:41 +01:00 |
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73baa5545a
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Move lots of includes from the h files to cpp files in files under scene/2d.
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2022-03-16 20:29:43 +01:00 |
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ced4ae75a5
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Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd
From godot.
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2022-03-16 18:18:23 +01:00 |
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e85cef1745
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
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23c332974a
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Removed the arvr server.
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2022-03-16 02:39:55 +01:00 |
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938f72432e
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Removed the camera server.
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2022-03-16 02:16:15 +01:00 |
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ce953ad1d6
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Removed the arvr nodes.
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2022-03-16 01:57:33 +01:00 |
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50af60ded6
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Removed TileMap, and TileSet.
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2022-03-16 01:54:27 +01:00 |
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aaf91df4c1
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Also removed the MeshLibrary.
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2022-03-16 01:30:44 +01:00 |
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84bd8ad20a
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Removed VisualShaders.
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2022-03-16 00:55:47 +01:00 |
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a9fca142bc
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Fully removed Particles and Particles2D, as they were not implemented in gles2.
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2022-03-16 00:06:53 +01:00 |
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c0dfdd77f3
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Removed particles editor plugins.
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2022-03-15 22:25:33 +01:00 |
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e111edf4f2
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Cleaned up (hopefully all remaining) light baking things.
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2022-03-15 21:07:14 +01:00 |
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07a0ed2c42
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Removed the xatlas_unwrap module.
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2022-03-15 20:25:05 +01:00 |
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6fac6ba7f7
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Removed lightmap captures, and also cleaned up almost all lightmap stuff.
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2022-03-15 19:57:34 +01:00 |
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03890f9e38
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Removed GIProbes.
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2022-03-15 19:03:03 +01:00 |
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9e6d2fa653
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Removed the Lightmapper and BakedLightmap classes.
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2022-03-15 15:45:56 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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