Commit Graph

18 Commits

Author SHA1 Message Date
b116ed7305 Update links in the docs. Pt. 9. 2025-05-12 22:03:18 +02:00
4c0284f595 Update links in the docs. Pt. 4. 2025-05-12 20:32:32 +02:00
af364c10a1 Update links in the docs. Pt. 3. 2025-05-12 20:13:25 +02:00
6a2dda4fd6 Update links in the docs. Pt. 2. 2025-05-12 16:30:18 +02:00
bfe985aa4c Update links in the docs. Pt. 1. 2025-05-12 16:06:27 +02:00
Yuri Rubinsky
e5b7a95f88 Implement glow map effect 2024-11-14 00:27:23 +01:00
c09474ccd8 Re-extracted class docs. 2024-09-20 10:03:06 +02:00
36622694ee Re-extracted class docs. 2024-09-08 17:02:09 +02:00
6783cb92ab Re-extracted class docs. 2024-04-26 17:32:25 +02:00
0edc5438dd Re-extracted class docs. 2024-02-25 10:26:26 +01:00
93a2081a58 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
86c9343349 Updated the links in the docs. 2023-08-29 22:33:15 +02:00
8ed3b41865 Re-extracted class docs. 2023-08-26 22:41:21 +02:00
ee6f207b0d Re-extracted class docs pt1. 2023-06-13 15:22:43 +02:00
Hugo Locurcio
272d1af91c Document Environment's background_energy property affecting lighting
Godot 4.0 allows controlling ambient and specular light intensity
separately, but 3.x doesn't.
2023-02-07 02:00:15 +01:00
fc991ede18 Re-extracted class docs. 2023-01-14 13:38:58 +01:00
41f130d9fd Re-extracted the class docs. 2022-11-20 23:27:04 +01:00
cee028818e Also renamed the xmls. 2022-08-29 17:22:28 +02:00