68b21dc61f
Move World2D and World3D related things to World from Viewport.
2022-08-29 19:40:17 +02:00
f44f9f5c13
Reordered Viewport.
2022-08-29 18:47:49 +02:00
aba4e9db3c
Added a new World class and made Viewport inherit from it.
2022-08-29 18:40:38 +02:00
b886d14cf5
Added _3d postfix to the end of the World3D related getters and setters in Viewport.
2022-08-29 17:54:41 +02:00
2aee6ab0bb
Renamed World to World3D.
2022-08-29 16:49:00 +02:00
e2d42db711
Also renamed the files.
2022-08-19 21:24:36 +02:00
1b503ad711
Revert "Fix mouse_over not dropped when mouse leaves window"
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This reverts commit 33a2d5e20b
.
2022-08-19 02:48:36 +02:00
Marcel Admiraal
33a2d5e20b
Fix mouse_over not dropped when mouse leaves window
2022-08-19 02:20:03 +02:00
47358bfaab
Backported: add viewport.get_camera_2d()
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* there is now a more clear distinction between camera_2d and camera_3d functions in the engine code
* simplified camera2d's exported interface - now everything happens directly with the 'current' variable and make_current and clear_current are no longer exposed- there were some situations where calling one instead of set_current would result in incomplete results
* rebased to current godot master
- verdog
879f84d8f8
- Note that i did not rename the original Camera related methods.
2022-08-12 18:29:04 +02:00
Haoyu Qiu
8002080311
Fix Viewport.own_world
documentation
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Also fixed the naming of the setter's parameter and made an `if` block
straightforward.
2022-07-28 13:44:56 +02:00
a43091d427
Ported: Add drag and drop to TextEdit, LineEdit, RichTextLabel - ConteZero
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4167e98088
2022-07-25 20:32:14 +02:00
f8e54698e4
Include cleanups for resources.
2022-03-18 18:48:49 +01:00
8fbdcd18f9
Same change to classes under scene.
2022-03-17 22:57:56 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
ced4ae75a5
Backported:
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6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd
From godot.
2022-03-16 18:18:23 +01:00
23c332974a
Removed the arvr server.
2022-03-16 02:39:55 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00