Commit Graph

12 Commits

Author SHA1 Message Date
35b072e1df Reworked the new GLOBAL_GET_CACHED macro. 2025-03-31 12:51:27 +02:00
lawnjelly
d149a59513 Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-03-31 07:58:52 +02:00
f09ab537e0 Clang-format everything. 2024-04-21 15:27:36 +02:00
4f93164401 Backported ORMSpatialMaterial from Godot 3.x without any breaking changes. 2024-04-06 12:57:23 +02:00
5133ef182d File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
88e9ad04f2 Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00
11945d7f1d Split material.h. 2023-12-10 21:26:28 +01:00
ee245511fd Removed unnecessary include. 2023-12-10 20:29:39 +01:00
238bf1b331 Moved the RenderingServer to core. 2023-12-10 19:04:24 +01:00
3902cf1924 Moved ScneeStringNames and PropertyUtils into scene/main. 2023-12-10 18:01:51 +01:00
191e9e152e Added quote_style argument to get_argument_options(). 2023-12-10 16:02:08 +01:00
deccaed2cc Moved materials into a new subfolder. 2023-12-10 14:59:22 +01:00