pandemonium_engine/scene/resources/material
lawnjelly d149a59513 Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-03-31 07:58:52 +02:00
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material.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
material.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
particles_material.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
particles_material.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
shader_material.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
shader_material.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
spatial_material.cpp Add GLOBAL_GET cached macros. 2025-03-31 07:58:52 +02:00
spatial_material.h Backported ORMSpatialMaterial from Godot 3.x without any breaking changes. 2024-04-06 12:57:23 +02:00