pandemonium_engine/modules/material_maker/SCsub

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import os
Import('env')
module_env = env.Clone()
sources = [
"register_types.cpp",
"algos/mm_algos.cpp",
"algos/mm_algos_bind.cpp",
"nodes/mm_material.cpp",
"nodes/mm_node_universal_property.cpp",
"nodes/mm_node.cpp",
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"nodes/bases/curve_base.cpp",
"nodes/bases/gradient_base.cpp",
"nodes/bases/polygon_base.cpp",
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"editor/mat_maker_gd_editor.cpp",
"editor/mm_create_name_popup.cpp",
"editor/mm_graph_node.cpp",
"editor/widgets/color_picker_popup/color_picker_popup.cpp",
"editor/widgets/curve_edit/control_point.cpp",
"editor/widgets/curve_edit/curve_dialog.cpp",
"editor/widgets/curve_edit/curve_edit.cpp",
"editor/widgets/curve_edit/curve_editor.cpp",
"editor/widgets/curve_edit/curve_view.cpp",
"editor/widgets/curve_edit/slope_point.cpp",
"editor/widgets/file_dialog/left_panel.cpp",
"editor/widgets/file_dialog/mat_maker_file_dialog.cpp",
#"editor/widgets/float_edit/float_edit.cpp",
"editor/widgets/gradient_editor/gradient_cursor.cpp",
"editor/widgets/gradient_editor/gradient_editor.cpp",
"editor/widgets/gradient_editor/gradient_popup.cpp",
"editor/widgets/image_picker_button/image_picker_button.cpp",
"editor/widgets/mm_dnd_color_picker_button/mm_dnd_color_picker_button.cpp",
"editor/widgets/polygon_edit/polygon_control_point.cpp",
"editor/widgets/polygon_edit/polygon_dialog.cpp",
"editor/widgets/polygon_edit/polygon_edit.cpp",
"editor/widgets/polygon_edit/polygon_editor.cpp",
"editor/widgets/polygon_edit/polygon_view.cpp",
"nodes/uniform/uniform.cpp",
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"nodes/uniform/greyscale_uniform.cpp",
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"nodes/transform/translate.cpp",
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"nodes/transform/transform.cpp",
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"nodes/transform/tiler.cpp",
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"nodes/transform/shear.cpp",
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"nodes/transform/scale.cpp",
"nodes/transform/rotate.cpp",
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"nodes/transform/repeat.cpp",
"nodes/transform/mirror.cpp",
"nodes/transform/kaleidoscope.cpp",
"nodes/transform/color_tiler.cpp",
"nodes/transform/circle_map.cpp",
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"nodes/simple/shape.cpp",
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"nodes/simple/image.cpp",
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"nodes/simple/curve.cpp",
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"nodes/sdf3d/sdf3d_render.cpp",
"nodes/sdf3d/sdf3d_color.cpp",
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"nodes/sdf3d/sdf3d_tf_translate.cpp",
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"nodes/sdf3d/sdf3d_tf_scale.cpp",
"nodes/sdf3d/sdf3d_tf_rotate.cpp",
"nodes/sdf3d/sdf3d_shape_torus.cpp",
"nodes/sdf3d/sdf3d_shape_sphere.cpp",
"nodes/sdf3d/sdf3d_shape_cylinder.cpp",
"nodes/sdf3d/sdf3d_shape_cone.cpp",
"nodes/sdf3d/sdf3d_shape_capsule.cpp",
"nodes/sdf3d/sdf3d_shape_box.cpp",
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"nodes/sdf3d/sdf3d_op_smooth_bool.cpp",
"nodes/sdf3d/sdf3d_op_rounded.cpp",
"nodes/sdf3d/sdf3d_op_revolution.cpp",
"nodes/sdf3d/sdf3d_op_repeat.cpp",
"nodes/sdf3d/sdf3d_op_morph.cpp",
"nodes/sdf3d/sdf3d_op_elongation.cpp",
"nodes/sdf3d/sdf3d_op_circle_repeat.cpp",
"nodes/sdf3d/sdf3d_op_bool.cpp",
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"nodes/sdf2d/sd_show.cpp",
"nodes/sdf2d/sd_shape_rhombus.cpp",
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"nodes/sdf2d/sd_shape_polygon.cpp",
"nodes/sdf2d/sd_shape_line.cpp",
"nodes/sdf2d/sd_shape_circle.cpp",
"nodes/sdf2d/sd_shape_box.cpp",
"nodes/sdf2d/sd_shape_arc.cpp",
"nodes/sdf2d/sd_tf_translate.cpp",
"nodes/sdf2d/sd_tf_scale.cpp",
"nodes/sdf2d/sd_tf_rotate.cpp",
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"nodes/sdf2d/sd_op_smooth_bool.cpp",
"nodes/sdf2d/sd_op_rounded_shape.cpp",
"nodes/sdf2d/sd_op_repeat.cpp",
"nodes/sdf2d/sd_op_morph.cpp",
"nodes/sdf2d/sd_op_circle_repeat.cpp",
"nodes/sdf2d/sd_op_bool.cpp",
"nodes/sdf2d/sd_op_annular_shape.cpp",
]
if env["tools"]:
sources.append("editor_plugin.cpp")
module_env.add_source_files(env.modules_sources, sources)