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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-28 06:37:11 +01:00
Cleaned up MMTranslate.
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parent
90f6ba8369
commit
20af76c795
@ -52,6 +52,8 @@ sources = [
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"nodes/uniform/uniform.cpp",
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"nodes/uniform/greyscale_uniform.cpp",
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"nodes/transform/translate.cpp",
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]
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if env["tools"]:
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@ -22,6 +22,8 @@ def get_doc_classes():
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"MMUniform",
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"MMGreyscaleUniform",
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"MMTranslate",
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]
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def get_doc_path():
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@ -1,133 +1,87 @@
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#include "translate.h"
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#include "../../editor/mm_graph_node.h"
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Ref<Resource> Translate::get_image() {
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return image;
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Ref<MMNodeUniversalProperty> MMTranslate::get_image() {
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return image;
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}
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void Translate::set_image(const Ref<Resource> &val) {
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image = val;
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void MMTranslate::set_image(const Ref<MMNodeUniversalProperty> &val) {
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image = val;
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}
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Ref<Resource> Translate::get_input() {
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return input;
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Ref<MMNodeUniversalProperty> MMTranslate::get_input() {
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return input;
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}
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void Translate::set_input(const Ref<Resource> &val) {
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input = val;
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void MMTranslate::set_input(const Ref<MMNodeUniversalProperty> &val) {
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input = val;
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}
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Vector2 Translate::get_translation() {
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return translation;
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Vector2 MMTranslate::get_translation() {
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return translation;
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}
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void Translate::set_translation(const Vector2 &val) {
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translation = val;
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void MMTranslate::set_translation(const Vector2 &val) {
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translation = val;
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set_dirty(true);
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}
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void MMTranslate::_init_properties() {
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if (!input.is_valid()) {
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input.instance();
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input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
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input->set_default_value(Color(0, 0, 0, 1));
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}
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input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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input->set_slot_name(">>> Input1 ");
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(Resource) ;
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Ref<Resource> input;
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//export(Vector2) ;
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Vector2 translation = Vector2();
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if (!image.is_valid()) {
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image.instance();
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image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
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}
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void Translate::_init_properties() {
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if (!input) {
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input = MMNodeUniversalProperty.new();
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input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
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input.set_default_value(Color(0, 0, 0, 1));
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//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
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//image.force_override = true;
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register_input_property(input);
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register_output_property(image);
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}
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input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.slot_name = ">>> Input1 ";
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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void MMTranslate::_register_methods(MMGraphNode *mm_graph_node) {
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mm_graph_node->add_slot_label_universal(input);
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mm_graph_node->add_slot_texture_universal(image);
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mm_graph_node->add_slot_vector2("get_translation", "set_translation", "Translation", 0.01);
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}
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//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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//image.force_override = true;
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register_input_property(input);
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register_output_property(image);
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void MMTranslate::_render(const Ref<MMMaterial> &material) {
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Ref<Image> img = render_image(material);
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image->set_value(img);
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}
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void Translate::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_label_universal(input);
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mm_graph_node.add_slot_texture_universal(image);
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mm_graph_node.add_slot_vector2("get_translation", "set_translation", "Translation", 0.01);
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Color MMTranslate::_get_value_for(const Vector2 &uv, const int pseed) {
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//$i($uv-vec2($translate_x, $translate_y));
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return input->get_value(uv - translation);
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}
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void Translate::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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MMTranslate::MMTranslate() {
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}
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Color Translate::_get_value_for(const Vector2 &uv, const int pseed) {
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//$i($uv-vec2($translate_x, $translate_y));
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return input.get_value(uv - translation);
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MMTranslate::~MMTranslate() {
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}
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//translation;
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void MMTranslate::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &MMTranslate::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &MMTranslate::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<MMNodeUniversalProperty>"), "set_image", "get_image");
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Vector2 Translate::get_translation() {
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return translation;
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ClassDB::bind_method(D_METHOD("get_input"), &MMTranslate::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &MMTranslate::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<MMNodeUniversalProperty>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_translation"), &MMTranslate::get_translation);
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ClassDB::bind_method(D_METHOD("set_translation", "value"), &MMTranslate::set_translation);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "translation"), "set_translation", "get_translation");
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}
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void Translate::set_translation(const Vector2 &val) {
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translation = val;
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set_dirty(true);
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}
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}
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Translate::Translate() {
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image;
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input;
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translation = Vector2();
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}
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Translate::~Translate() {
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}
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static void Translate::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &Translate::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &Translate::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &Translate::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &Translate::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_translation"), &Translate::get_translation);
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ClassDB::bind_method(D_METHOD("set_translation", "value"), &Translate::set_translation);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "translation"), "set_translation", "get_translation");
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ClassDB::bind_method(D_METHOD("_init_properties"), &Translate::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Translate::_register_methods);
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ClassDB::bind_method(D_METHOD("_render", "material"), &Translate::_render);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Translate::_get_value_for);
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ClassDB::bind_method(D_METHOD("get_translation"), &Translate::get_translation);
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ClassDB::bind_method(D_METHOD("set_translation", "val"), &Translate::set_translation);
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}
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@ -1,43 +1,36 @@
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#ifndef TRANSLATE_H
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#define TRANSLATE_H
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#ifndef MM_TRANSLATE_H
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#define MM_TRANSLATE_H
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#include "../mm_node.h"
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#include "../mm_node_universal_property.h"
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class Translate : public MMNode {
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GDCLASS(Translate, MMNode);
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class MMTranslate : public MMNode {
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GDCLASS(MMTranslate, MMNode);
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public:
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public:
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Ref<MMNodeUniversalProperty> get_image();
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void set_image(const Ref<MMNodeUniversalProperty> &val);
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Ref<Resource> get_image();
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void set_image(const Ref<Resource> &val);
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Ref<MMNodeUniversalProperty> get_input();
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void set_input(const Ref<MMNodeUniversalProperty> &val);
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Ref<Resource> get_input();
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void set_input(const Ref<Resource> &val);
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Vector2 get_translation();
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void set_translation(const Vector2 &val);
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Vector2 get_translation();
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void set_translation(const Vector2 &val);
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void _init_properties();
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void _register_methods(MMGraphNode *mm_graph_node);
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void _render(const Ref<MMMaterial> &material);
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Color _get_value_for(const Vector2 &uv, const int pseed);
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void _init_properties();
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void _register_methods(const Variant &mm_graph_node);
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void _render(const Variant &material);
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Color _get_value_for(const Vector2 &uv, const int pseed);
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Vector2 get_translation();
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void set_translation(const Vector2 &val);
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MMTranslate();
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~MMTranslate();
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Translate();
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~Translate();
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protected:
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static void _bind_methods();
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protected:
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static void _bind_methods();
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//tool
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//export(Resource)
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Ref<Resource> image;
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//export(Resource)
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Ref<Resource> input;
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//export(Vector2)
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Vector2 translation = Vector2();
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//translation
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Ref<MMNodeUniversalProperty> image;
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Ref<MMNodeUniversalProperty> input;
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Vector2 translation;
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};
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#endif
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@ -45,6 +45,8 @@ SOFTWARE.
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#include "nodes/uniform/greyscale_uniform.h"
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#include "nodes/uniform/uniform.h"
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#include "nodes/transform/translate.h"
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static _MMAlgos *_mm_algos_singleton = nullptr;
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void register_material_maker_types() {
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@ -62,10 +64,13 @@ void register_material_maker_types() {
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ClassDB::register_class<MatMakerGDEditor>();
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ClassDB::register_class<MMUniform>();
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ClassDB::register_class<MMGreyscaleUniform>();
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MMAlgos::register_node_class("Uniform", "MMUniform");
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ClassDB::register_class<MMGreyscaleUniform>();
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MMAlgos::register_node_class("Uniform", "MMGreyscaleUniform");
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ClassDB::register_class<MMTranslate>();
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MMAlgos::register_node_class("Transform", "MMTranslate");
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_mm_algos_singleton = memnew(_MMAlgos);
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Engine::get_singleton()->add_singleton(Engine::Singleton("MMAlgos", _MMAlgos::get_singleton()));
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