mesh_data_resource/SCsub

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2020-07-05 12:18:00 +02:00
import os
Import('env')
module_env = env.Clone()
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if os.path.isdir('../texture_packer'):
module_env.Append(CPPDEFINES=['TEXTURE_PACKER_PRESENT'])
if os.path.isdir('../props'):
module_env.Append(CPPDEFINES=['PROPS_PRESENT'])
module_env.add_source_files(env.modules_sources,"register_types.cpp")
module_env.add_source_files(env.modules_sources,"mesh_data_resource.cpp")
module_env.add_source_files(env.modules_sources,"mesh_data_resource_collection.cpp")
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module_env.add_source_files(env.modules_sources,"plugin/mdr_import_plugin_base.cpp")
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module_env.add_source_files(env.modules_sources,"plugin_collada/editor_import_collada_mdr.cpp")
module_env.add_source_files(env.modules_sources,"plugin_collada/editor_plugin_collada_mdr.cpp")
module_env.add_source_files(env.modules_sources,"plugin_gltf/editor_import_gltf_mdr.cpp")
module_env.add_source_files(env.modules_sources,"plugin_gltf/editor_plugin_gltf_mdr.cpp")
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module_env.add_source_files(env.modules_sources,"nodes/mesh_data_instance.cpp")
module_env.add_source_files(env.modules_sources,"props/prop_data_mesh_data.cpp")