..
blur
More shader generation refactoring
2019-08-02 08:17:32 +02:00
comment
Fixed a few problems reported by Godot 3.1a2
2018-11-04 15:43:02 +01:00
emboss
Fixed issues #5 and #7
2019-01-27 09:00:30 +01:00
export
Fixed generation of transparent images. Now in tools menu instead of a button in the toolbar.
2019-04-13 19:44:37 +02:00
image
More refactoring and added image "generator"
2019-08-25 23:27:07 +02:00
adjust_hsv.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
blend.mmg
Fixed shader generation and added transform, mirror and skew
2019-09-12 21:16:07 +02:00
bricks.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
colorize.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
combine.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
custom.gd
Refactored basic load and preview functions in graph editor
2019-08-12 15:58:42 +02:00
custom.tscn
Refactored basic load and preview functions in graph editor
2019-08-12 15:58:42 +02:00
decompose.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
edit_buttons.gd
More progress on remote, bug fixes, cleanup and changes for standalone release
2019-09-25 08:04:36 +02:00
edit_buttons.tscn
Removed useless print calls and started adding the "create subgraph" command
2019-09-27 08:28:33 +02:00
generic.gd
Added group creation and refactoring.
2019-09-29 10:07:32 +02:00
generic.tscn
Implemented save and shader generator editing...
2019-09-09 22:00:18 +02:00
image.gd
More refactoring and added image "generator"
2019-08-25 23:27:07 +02:00
image.tscn
More refactoring and added image "generator"
2019-08-25 23:27:07 +02:00
kaleidoscope.mmg
Added group creation and refactoring.
2019-09-29 10:07:32 +02:00
material_old.tscn
Implemented lazy buffers update and started refactoring material node.
2019-09-14 09:14:27 +02:00
material.gd
Refactored basic load and preview functions in graph editor
2019-08-12 15:58:42 +02:00
mirror.mmg
Fixed shader generation and added transform, mirror and skew
2019-09-12 21:16:07 +02:00
node_generic.gd
More progress on refactoring and more
2019-08-09 08:16:24 +02:00
noise.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
normal_map.mmg
Added group creation and refactoring.
2019-09-29 10:07:32 +02:00
pattern.mmg
Updated generic layout and implemented blend generator
2019-09-11 23:13:10 +02:00
perlin.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
remote.gd
Added group creation and refactoring.
2019-09-29 10:07:32 +02:00
remote.tscn
Remote related fixes
2019-09-26 22:32:49 +02:00
shape.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
skew.mmg
Fixed shader generation and added transform, mirror and skew
2019-09-12 21:16:07 +02:00
transform.mmg
fixed rotation in transform, started implementing hierrachy
2019-09-17 08:12:53 +02:00
uniform.mmg
Removed old generator model file format
2019-09-10 21:25:08 +02:00
voronoi.mmg
Updated generic node layout (added input names) and all .mmg files
2019-09-10 22:51:49 +02:00
warp.mmg
Fixed 3d preview and added warp generator
2019-09-13 08:07:46 +02:00