Commit Graph

40 Commits

Author SHA1 Message Date
RodZill4
a0e5ad18b6 optimized default theme and updated optimization script 2020-02-25 06:17:23 +01:00
RodZill4
4d45714129 Merge branch 'master' into dev-newnodes 2020-02-24 21:34:07 +01:00
RodZill4
4fd42bc36d Added tiler node and removed obsolete splatter 2020-02-22 18:05:16 +01:00
RodZill4
e6281915af Optimized themes (#76) 2020-02-22 10:05:04 +01:00
RodZill4
c668a22683 doc_tools update 2020-02-16 10:09:45 +01:00
RodZill4
97a871d171 Merge branch 'master' into dev-generic 2020-02-16 10:09:11 +01:00
RodZill4
70f308e4ed Added tile2x2 to the librray and updated docs 2020-02-16 10:04:49 +01:00
RodZill4
24864846ec Updated splatters with mask support and added tile2x2 2020-02-16 09:17:49 +01:00
RodZill4
6523ae3b06 Added elongation node and update documentation 2020-02-15 22:20:26 +01:00
RodZill4
f5d0e12d70 Moved doc to material make directory 2020-02-15 11:20:47 +01:00
RodZill4
fb3b9c88d6 Prepared tooltips everywhere and minor fixes & optimizations 2020-02-15 11:17:41 +01:00
RodZill4
8d4eb23483 Added splatter and 2D fBm 2020-02-15 11:16:18 +01:00
RodZill4
86e5e68039 Updated paste and duplicate to create nodes at the mouse pointer location 2020-02-13 08:39:17 +01:00
RodZill4
8d9a086ba2 Refactored 2D preview and updated its shader 2020-02-12 08:15:40 +01:00
RodZill4
93f6407c2f Updated node serialization (so it saves only existing parameters) and examples 2020-02-12 08:05:45 +01:00
RodZill4
84a1899ab1 Added 3D from 2D and 3D distord nodes, and added all TEX3D nodes to the library 2020-02-12 08:01:56 +01:00
RodZill4
1f4e0adb39 Updated 2D preview for transparent textures and added 2D preview in graph pane 2020-02-10 23:13:10 +01:00
RodZill4
1595468bab Bug fixes in the graph view code (variable initialized too late) and the TEX3D blend node (function name collision with blend node). 2020-02-08 14:48:15 +01:00
RodZill4
9606f440e4 Fixed a few warnings 2020-02-08 09:37:46 +01:00
RodZill4
ddd99eee44 Fixed copy and paste shortcuts 2020-02-08 08:19:36 +01:00
RodZill4
62e6d57b1e Updated 3DSDF nodes with color, and skulls and mmm_donuts examples 2020-02-06 21:51:14 +01:00
RodZill4
5db13972bd Added a "donuts" example that mixes colored 3D SDF and material/map workflow 2020-02-05 08:00:14 +01:00
RodZill4
c59496a3a8 Fixed sdf3d -> sdf3dc conversion 2020-02-05 06:36:49 +01:00
RodZill4
6b183aa7a0 Merge branch 'master' into dev-generic 2020-02-04 07:48:10 +01:00
RodZill4
5ca87d20eb Removed useless "tool" keywords in UI scripts 2020-02-04 07:34:27 +01:00
RodZill4
6338680b32 Added color and editable title to comment nodes 2020-02-03 20:55:32 +01:00
RodZill4
6a8696b2fb Added a menu to select UI theme, with 3 themes (that must be cleaned up) 2020-02-02 10:54:03 +01:00
Metin ÇETİN
f2fe0dfb29 Fixed focus and autoconnection issues on popup 2020-02-01 17:23:24 +03:00
RodZill4
3333def3d2 Create the node where the mouse pointer was when showing the node popup
+ added missing return types
+ fixed random seed icons
2020-02-01 08:35:00 +01:00
Metin ÇETİN
81a63a84d8 AddNodePopup improvements 2020-01-31 03:17:05 +03:00
Metin ÇETİN
cc6d9c8dde Added popup menu for adding nodes on graph edit with space key 2020-01-29 15:01:42 +03:00
RodZill4
5717869d00 Merge branch 'master' into dev-generic 2020-01-28 23:12:43 +01:00
RodZill4
3ab70a861b Fixed problem with preview buttons in nodes 2020-01-28 23:11:27 +01:00
RodZill4
1e6f22e873 Merge branch 'master' into dev-generic 2020-01-28 22:41:41 +01:00
RodZill4
a811f3400f Moved io types definition (with conversions and preview) to a json file 2020-01-28 22:40:03 +01:00
RodZill4
f1ff09dcc4 Moved MMLoader to autoload. Updated demo so it can be exported. 2020-01-28 11:47:29 +01:00
RodZill4
29742f36cf Moved the library and fixed a few gdscript files 2020-01-27 08:17:18 +01:00
RodZill4
288e5585d2 updated demo scene 2020-01-26 08:49:56 +01:00
RodZill4
f7a3d2b846 Updated moved files paths in GDScript files 2020-01-25 15:54:20 +01:00
RodZill4
b6a2d08f78 Moved everything not necessary for the plugin away from "addons" 2020-01-25 15:20:08 +01:00