mirror of
https://github.com/Relintai/material-maker.git
synced 2025-01-09 05:39:38 +01:00
Fixed a few warnings
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parent
85bc6074b8
commit
9606f440e4
@ -51,7 +51,9 @@ func add_node(node) -> void:
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node.connect("close_request", self, "remove_node", [ node ])
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func connect_node(from, from_slot, to, to_slot):
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if generator.connect_children(get_node(from).generator, from_slot, get_node(to).generator, to_slot):
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var from_node : MMGraphNodeBase = get_node(from)
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var to_node : MMGraphNodeBase = get_node(to)
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if generator.connect_children(from_node.generator, from_slot, to_node.generator, to_slot):
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var disconnect = get_source(to, to_slot)
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if !disconnect.empty():
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.disconnect_node(disconnect.node, disconnect.slot, to, to_slot)
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@ -3,9 +3,11 @@ extends Popup
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signal item_double_clicked(generator)
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onready var tree = $Tree
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func init(graph_name : String, generator : MMGenGraph) -> void:
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$Tree.clear()
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var root : TreeItem = $Tree.create_item(null)
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tree.clear()
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var root : TreeItem = tree.create_item(null)
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root.set_text(0, graph_name)
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root.set_custom_color(0, Color(1, 1, 1))
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root.set_metadata(0, generator)
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@ -14,7 +16,7 @@ func init(graph_name : String, generator : MMGenGraph) -> void:
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func fill_item(parent : TreeItem, generator : MMGenGraph) -> void:
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for c in generator.get_children():
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if c is MMGenGraph:
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var item : TreeItem = $Tree.create_item(parent)
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var item : TreeItem = tree.create_item(parent)
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item.set_text(0, c.get_type_name())
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if c.is_editable():
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item.set_custom_color(0, Color(1, 1, 1))
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@ -22,5 +24,5 @@ func fill_item(parent : TreeItem, generator : MMGenGraph) -> void:
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fill_item(item, c)
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func _on_Tree_item_double_clicked() -> void:
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emit_signal("item_double_clicked", $Tree.get_selected().get_metadata(0))
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emit_signal("item_double_clicked", tree.get_selected().get_metadata(0))
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queue_free()
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6
start.gd
6
start.gd
@ -2,6 +2,8 @@ extends Control
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var loader
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onready var progress_bar = $VBoxContainer/ProgressBar
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func _ready():
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var path : String
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if Directory.new().file_exists("res://material_maker/main_window.tscn"):
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@ -13,7 +15,7 @@ func _ready():
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print("error")
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queue_free()
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func _process(delta):
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func _process(_delta):
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var err = loader.poll()
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if err == ERR_FILE_EOF:
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var resource = loader.get_resource()
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@ -21,7 +23,7 @@ func _process(delta):
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queue_free()
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elif err == OK:
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var progress = float(loader.get_stage()) / loader.get_stage_count()
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$VBoxContainer/ProgressBar.value = 100.0*progress
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progress_bar.value = 100.0*progress
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else: # error during loading
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print("error")
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queue_free()
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