RodZill4
5494950ee3
Updated export and release number
2020-01-20 07:57:36 +01:00
Rodolphe Suescun
a77ad3363e
Updated export presets
2020-01-03 16:05:10 +01:00
RodZill4
b153b3306f
(last?) changes for 0.7
2019-11-24 18:47:21 +01:00
Rodolphe Suescun
3076b279bd
Updated HTML5 export options and added code to copy examples to a browsable location.
2019-10-19 14:20:18 +02:00
RodZill4
c61b630122
Added HTML5 export option.
2019-10-18 07:30:32 +02:00
RodZill4
28654f3eba
Updated base library and added truchet generator
2019-10-13 10:14:43 +02:00
RodZill4
4dbfd6be75
Added comment nodes
2019-10-12 08:30:46 +02:00
RodZill4
101de7f32b
Removed useless print calls and started adding the "create subgraph" command
2019-09-27 08:28:33 +02:00
Rodolphe Suescun
57c28993db
Refactored basic load and preview functions in graph editor
2019-08-12 15:58:42 +02:00
RodZill4
166e0891e9
Updated export presets wrt resources added since 0.5 (should fix #3 )
2018-10-28 21:30:32 +01:00
RodZill4
9bdcb73411
Fixed problems in Material Maker addon for Godot
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Icon and settings taken from the project
2018-09-12 19:21:42 +02:00
RodZill4
4a504b0bb5
Updated export presets
2018-09-11 20:13:07 +02:00
RodZill4
1c56fc60d8
Cleanup and renaming
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Moved Material Spray to another repository.
Renamed the addon directory to material_maker
2018-09-03 21:35:44 +02:00
RodZill4
746fd1b2fe
Fixed crash upon copy/paste of Material node
2018-09-01 13:55:48 +02:00
Rodolphe Suescun
76f588a00e
Drag problem workaround...
2018-08-25 19:18:40 +02:00
Rodolphe Suescun
d1b8f12b5b
more refactoring, added combine, emboss, export nodes
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- Added a combine node that assembles channels into colors
- Added an emboss node
- Added an export node that generates additional file when exporting the material
- Refactored convolution related code
2018-08-14 15:09:46 +02:00
RodZill4
6f0eb8e8e1
Shrinked panoramas
2018-08-04 08:56:07 +02:00
RodZill4
5b20a189f9
New pattern node
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Replaced the sin node with a pattern node similar to NeoTextureEdit's FunctionPattern
2018-08-01 07:50:58 +02:00