Commit Graph

16 Commits

Author SHA1 Message Date
RodZill4
8beaabefdc Fixed switch, background 2D preview, node templates and examples 2020-03-25 19:06:31 +01:00
RodZill4
a6f26464d2 Fixed examples (random seed related changes) 2020-03-24 21:18:59 +01:00
RodZill4
2b46a6936d Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
RodZill4
b0f5bdf228 Fixed bricks example, examples updates 2020-03-08 23:01:39 +01:00
RodZill4
707c160317 Updated examples 2020-03-03 22:50:18 +01:00
RodZill4
88dd22a0d4 Merge branch 'master' into dev-export 2020-02-24 21:41:42 +01:00
RodZill4
4fd42bc36d Added tiler node and removed obsolete splatter 2020-02-22 18:05:16 +01:00
RodZill4
c9aab3e831 Started updating export to support multiple target game engines 2020-02-17 08:54:46 +01:00
RodZill4
c668a22683 doc_tools update 2020-02-16 10:09:45 +01:00
RodZill4
6523ae3b06 Added elongation node and update documentation 2020-02-15 22:20:26 +01:00
RodZill4
93f6407c2f Updated node serialization (so it saves only existing parameters) and examples 2020-02-12 08:05:45 +01:00
RodZill4
62e6d57b1e Updated 3DSDF nodes with color, and skulls and mmm_donuts examples 2020-02-06 21:51:14 +01:00
RodZill4
5db13972bd Added a "donuts" example that mixes colored 3D SDF and material/map workflow 2020-02-05 08:00:14 +01:00
RodZill4
f1ff09dcc4 Moved MMLoader to autoload. Updated demo so it can be exported. 2020-01-28 11:47:29 +01:00
RodZill4
288e5585d2 updated demo scene 2020-01-26 08:49:56 +01:00
RodZill4
b6a2d08f78 Moved everything not necessary for the plugin away from "addons" 2020-01-25 15:20:08 +01:00