RodZill4
|
565219ab74
|
Started implementing the Tones node
|
2020-03-21 17:44:41 +01:00 |
|
RodZill4
|
64eeaa14f0
|
Fixed lighten, darken modes of TEX3D blend
|
2020-03-14 17:58:12 +01:00 |
|
RodZill4
|
7150ac082e
|
Merge branch 'master' of https://github.com/RodZill4/material-maker
|
2020-03-12 06:07:04 +01:00 |
|
RodZill4
|
f634469ec2
|
Fixed typo in perlin & fbm nodes
|
2020-03-12 06:06:57 +01:00 |
|
RodZill4
|
26269b89cf
|
Merge branch 'master' into dev-export
|
2020-02-27 00:05:02 +01:00 |
|
RodZill4
|
09b3aff5ff
|
Fixed tex3d preview shader
|
2020-02-25 06:17:51 +01:00 |
|
RodZill4
|
88dd22a0d4
|
Merge branch 'master' into dev-export
|
2020-02-24 21:41:42 +01:00 |
|
RodZill4
|
4fd42bc36d
|
Added tiler node and removed obsolete splatter
|
2020-02-22 18:05:16 +01:00 |
|
RodZill4
|
b8e9efd307
|
Addde tiler nodes
|
2020-02-22 07:56:58 +01:00 |
|
RodZill4
|
023c8840e1
|
Added export for Unreal engine
|
2020-02-21 23:02:54 +01:00 |
|
RodZill4
|
b3d5972557
|
Updated export for Unity
|
2020-02-19 23:24:34 +01:00 |
|
RodZill4
|
4d73ff1a2b
|
Updated custom file generation in export and Godot export
|
2020-02-19 08:33:52 +01:00 |
|
RodZill4
|
88340b5502
|
Added .tres file generation for Godot.
|
2020-02-18 08:47:44 +01:00 |
|
RodZill4
|
c9aab3e831
|
Started updating export to support multiple target game engines
|
2020-02-17 08:54:46 +01:00 |
|
RodZill4
|
8b1fcc0b22
|
Added tile 2x2
|
2020-02-16 09:19:37 +01:00 |
|
RodZill4
|
24864846ec
|
Updated splatters with mask support and added tile2x2
|
2020-02-16 09:17:49 +01:00 |
|
RodZill4
|
6523ae3b06
|
Added elongation node and update documentation
|
2020-02-15 22:20:26 +01:00 |
|
RodZill4
|
8d4eb23483
|
Added splatter and 2D fBm
|
2020-02-15 11:16:18 +01:00 |
|
RodZill4
|
d4a72d6acd
|
Better randomization in bricks and fbm, and fised sdf3d difference
|
2020-02-13 08:38:43 +01:00 |
|
RodZill4
|
84a1899ab1
|
Added 3D from 2D and 3D distord nodes, and added all TEX3D nodes to the library
|
2020-02-12 08:01:56 +01:00 |
|
RodZill4
|
2d23f7d05f
|
Added TEX3D apply node
|
2020-02-10 23:11:32 +01:00 |
|
RodZill4
|
1595468bab
|
Bug fixes in the graph view code (variable initialized too late) and the TEX3D blend node (function name collision with blend node).
|
2020-02-08 14:48:15 +01:00 |
|
RodZill4
|
85bc6074b8
|
Added fbm, sdf3d coloring and 3d textures nodes
|
2020-02-08 08:20:20 +01:00 |
|
RodZill4
|
70a8ea6a48
|
Added i/o type for 3D textures (takes xyz+color index as input)
|
2020-02-07 22:07:59 +01:00 |
|
RodZill4
|
62e6d57b1e
|
Updated 3DSDF nodes with color, and skulls and mmm_donuts examples
|
2020-02-06 21:51:14 +01:00 |
|
RodZill4
|
c59496a3a8
|
Fixed sdf3d -> sdf3dc conversion
|
2020-02-05 06:36:49 +01:00 |
|
RodZill4
|
02623aa1f9
|
Fixed rgba -> rgb conversion
|
2020-01-29 07:54:58 +01:00 |
|
RodZill4
|
a811f3400f
|
Moved io types definition (with conversions and preview) to a json file
|
2020-01-28 22:40:03 +01:00 |
|
RodZill4
|
b6a2d08f78
|
Moved everything not necessary for the plugin away from "addons"
|
2020-01-25 15:20:08 +01:00 |
|
RodZill4
|
954a9588c4
|
updated bricks and base lib
- Added brick orientation output to bricks
- Added morphs, greyscale and customuv to base library
|
2020-01-16 22:53:11 +01:00 |
|
RodZill4
|
836b43da3c
|
Updated workflow nodes and added documentation
|
2020-01-11 23:10:46 +01:00 |
|
RodZill4
|
a850af674f
|
Added min ad max options to the greyscale node
|
2020-01-07 22:17:14 +01:00 |
|
RodZill4
|
ff9688d16e
|
Added simple 3D and workflow nodes to the base library
|
2020-01-07 22:16:54 +01:00 |
|
RodZill4
|
dcfbee7ffc
|
Added 2D and 3D SDF morph operators
|
2020-01-06 21:02:25 +01:00 |
|
RodZill4
|
784d46b405
|
Udated workflow node templates
|
2020-01-06 08:17:38 +01:00 |
|
RodZill4
|
c52f410142
|
New greyscale node template
|
2020-01-06 08:17:25 +01:00 |
|
Rodolphe Suescun
|
44a71faccc
|
Added workflow and 2D SDF node templates
|
2020-01-03 16:06:54 +01:00 |
|
Rodolphe Suescun
|
53cdb893af
|
Fixed node in templates and base library.
|
2020-01-03 16:06:13 +01:00 |
|
Rodolphe Suescun
|
4af095afba
|
Fixed problem related to deferring nodes creation
|
2020-01-03 16:03:53 +01:00 |
|
Rodolphe Suescun
|
7017b80039
|
Updated normal map template to make buffering optional
|
2019-12-30 11:47:54 +01:00 |
|
Rodolphe Suescun
|
421af6e439
|
Updated remote to automatically show configurations with "True" and "False" configs as toggle buttons.
|
2019-12-30 11:47:27 +01:00 |
|
Rodolphe Suescun
|
724c03feeb
|
Merge branch 'master' into dev-new-nodes
|
2019-12-29 18:39:56 +01:00 |
|
Rodolphe Suescun
|
150656d0df
|
Merge branch 'master' into dev-new-nodes
|
2019-12-29 18:36:15 +01:00 |
|
Rodolphe Suescun
|
1b377a7b05
|
More parameters UI in 2D preview
|
2019-12-29 18:12:35 +01:00 |
|
Rodolphe Suescun
|
5207b8093e
|
Added UI in 2D preview to edit parameters.
|
2019-12-27 22:30:49 +01:00 |
|
Rodolphe Suescun
|
a806ea19a3
|
Merge branch 'master' into dev-ui
|
2019-12-25 20:16:50 +01:00 |
|
Rodolphe Suescun
|
f5fe47a903
|
Updated base library
|
2019-12-25 12:35:00 +01:00 |
|
Rodolphe Suescun
|
1799ade2f2
|
Fixed switch node (so it supports all port types) + minor bug fixes
|
2019-12-25 10:36:45 +01:00 |
|
Rodolphe Suescun
|
be432c7223
|
Added documentation for all 3D signed distance functions nodes.
|
2019-12-24 15:42:09 +01:00 |
|
Rodolphe Suescun
|
97e923e781
|
Added types to ios nodes
|
2019-12-22 23:27:02 +01:00 |
|