Hugo Locurcio
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e7a46b73a9
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Add SVG as a loadable image format
This makes use of Godot's SVG importer to load SVGs and rasterize them.
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2019-10-27 11:33:32 +01:00 |
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RodZill4
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4fc7c11a29
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Updated size parameter handling and resized all examples to 2048x2048
Also added a base class for all graph nodes, fixed issues with graph/remote interactions.
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2019-10-21 23:58:14 +02:00 |
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Rodz Labs
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27aa683786
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Merge branch 'export_plugin' into add-return-type-hints
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2019-10-20 23:05:26 +02:00 |
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Hugo Locurcio
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a15ed1cf04
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Add support for loading additional image formats
This also makes it possible to load JPEG images if they have a
`.jpeg` extension.
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2019-10-20 19:07:45 +02:00 |
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Hugo Locurcio
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93c84650cd
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Add return type hints to all scripts
This also simplifies some functions.
This partially addresses #30.
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2019-10-20 16:35:45 +02:00 |
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Rodolphe Suescun
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c8414f47df
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Updated switch node and refactored generator edit feature.
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2019-10-20 00:59:51 +02:00 |
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Rodolphe Suescun
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0bcdbb2204
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More refactoring and added image "generator"
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2019-08-25 23:27:07 +02:00 |
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RodZill4
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ab9ae4ce5d
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Reorganized nodes (1 directory per node)
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2018-09-22 08:12:33 +02:00 |
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RodZill4
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1c56fc60d8
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Cleanup and renaming
Moved Material Spray to another repository.
Renamed the addon directory to material_maker
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2018-09-03 21:35:44 +02:00 |
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