RodZill4
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caf682de88
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updated generator naming in shaders and added basic convolutions
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2019-09-16 20:45:47 +02:00 |
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RodZill4
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9834571c4a
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Fixed shader generation and added transform, mirror and skew
Fixed shader generation with nested usage of inputs (process code until no further input substitution is possible)
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2019-09-12 21:16:07 +02:00 |
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RodZill4
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82f83ca482
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More fixes and cleanup
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2019-09-11 07:53:06 +02:00 |
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RodZill4
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27d5ddbe97
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Implemented save and shader generator editing...
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2019-09-09 22:00:18 +02:00 |
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Rodolphe Suescun
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d8d9aaa9b4
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More refactoring and added buffer generator
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2019-08-18 16:28:50 +02:00 |
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Rodolphe Suescun
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e9a21454c1
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More refactoring on rtexture generation
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2019-08-17 17:35:48 +02:00 |
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Rodolphe Suescun
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b614ab50ed
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Reimplemented generator instanciation
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2019-08-15 11:53:21 +02:00 |
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Rodolphe Suescun
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57c28993db
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Refactored basic load and preview functions in graph editor
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2019-08-12 15:58:42 +02:00 |
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Rodolphe Suescun
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bcdac09cd7
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More progress on refactoring and more
Basic import plugin works.
Added gradient parameter to custom node.
hsv_adjust now supports alpha channel.
Remove deprecated scenes.
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2019-08-09 08:16:24 +02:00 |
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RodZill4
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66f88f3f46
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More shader generation refactoring
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2019-08-02 08:17:32 +02:00 |
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RodZill4
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cfae489ad0
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Started refactoring to build an export_plugin and separate UI from texture generation
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2019-07-31 20:53:00 +02:00 |
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