mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Started refactoring to build an export_plugin and separate UI from texture generation
This commit is contained in:
parent
6984088b78
commit
cfae489ad0
4
addons/material_maker/engine/gen_base.gd
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4
addons/material_maker/engine/gen_base.gd
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@ -0,0 +1,4 @@
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extends Node
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class_name MMGenBase
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2
addons/material_maker/engine/gen_buffer.gd
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2
addons/material_maker/engine/gen_buffer.gd
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@ -0,0 +1,2 @@
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extends MMGenBase
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class_name MMGenBuffer
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2
addons/material_maker/engine/gen_convolution.gd
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2
addons/material_maker/engine/gen_convolution.gd
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@ -0,0 +1,2 @@
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extends MMGenBase
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class_name MMGenConvolution
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2
addons/material_maker/engine/gen_graph.gd
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2
addons/material_maker/engine/gen_graph.gd
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@ -0,0 +1,2 @@
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extends MMGenBase
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class_name MMGenGraph
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11
addons/material_maker/engine/gen_material.gd
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11
addons/material_maker/engine/gen_material.gd
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@ -0,0 +1,11 @@
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extends MMGenBase
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class_name MMGenMaterial
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func generate_material():
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print("Generating material")
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var material = SpatialMaterial.new()
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return material
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func initialize(data: Dictionary):
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if data.has("name"):
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name = data.name
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14
addons/material_maker/engine/gen_shader.gd
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14
addons/material_maker/engine/gen_shader.gd
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@ -0,0 +1,14 @@
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extends MMGenBase
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class_name MMGenShader
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var config
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var parameters
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func configure(c: Dictionary):
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config = c
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func initialize(data: Dictionary):
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if data.has("name"):
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name = data.name
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if data.has("parameters"):
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parameters = data.parameters
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33
addons/material_maker/engine/loader.gd
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33
addons/material_maker/engine/loader.gd
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@ -0,0 +1,33 @@
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extends Object
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class_name MMGenLoader
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func load_gen(filename: String) -> MMGenBase:
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var file = File.new()
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if file.open(filename, File.READ) == OK:
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var data = parse_json(file.get_as_text())
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return create_gen(data)
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return null
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func create_gen(data) -> MMGenBase:
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var generator = null
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if data.has("connections") and data.has("nodes"):
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generator = MMGenGraph.new()
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for n in data.nodes:
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var g = create_gen(n)
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if g != null:
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generator.add_child(g)
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elif data.has("type"):
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if data.type == "material":
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generator = MMGenMaterial.new()
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else:
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generator = MMGenShader.new()
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var file = File.new()
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if file.open("res://addons/material_maker/nodes/"+data.type+".mmn", File.READ) == OK:
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var config = parse_json(file.get_as_text())
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print("loaded description "+data.type+".mmn")
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generator.configure(config)
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else:
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print("Cannot find description for "+data.type)
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if generator != null and data.has("parameters"):
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generator.initialize(data)
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return generator
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48
addons/material_maker/import_plugin/ptex_import.gd
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48
addons/material_maker/import_plugin/ptex_import.gd
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@ -0,0 +1,48 @@
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extends EditorImportPlugin
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var plugin = null
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func _init(p):
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plugin = p
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func _ready():
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pass # Replace with function body.
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func get_import_options(preset : int):
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return []
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func get_import_order():
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return 1
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func get_importer_name():
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return "MaterialMakerImporter"
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func get_option_visibility(option: String, options: Dictionary):
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return false
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func get_preset_count():
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return 1
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func get_preset_name(preset: int) -> String:
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return "Default"
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func get_priority():
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return 1
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func get_recognized_extensions():
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return [ "ptex" ]
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func get_resource_type():
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return "Material"
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func get_save_extension():
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return "tres"
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func get_visible_name():
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return "Material Maker Importer"
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func import(source_file: String, save_path: String, options: Dictionary, platform_variants: Array, gen_files: Array) -> int:
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var material = SpatialMaterial.new()
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var filename = save_path + "." + get_save_extension()
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ResourceSaver.save(filename, plugin.generate_material(source_file))
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return OK
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@ -21,7 +21,7 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Menu" type="HBoxContainer" parent="VBoxContainer"]
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margin_right = 1024.0
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margin_right = 1280.0
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margin_bottom = 20.0
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[node name="File" type="MenuButton" parent="VBoxContainer/Menu"]
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@ -53,19 +53,19 @@ items = [ "User manual", null, 0, false, false, 17, 0, null, "", false, "Report
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[node name="HBoxContainer" type="HSplitContainer" parent="VBoxContainer"]
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margin_top = 24.0
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margin_right = 1024.0
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margin_bottom = 600.0
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margin_right = 1280.0
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margin_bottom = 720.0
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size_flags_vertical = 3
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[node name="VBoxContainer" type="VSplitContainer" parent="VBoxContainer/HBoxContainer"]
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margin_right = 250.0
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margin_bottom = 576.0
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margin_right = 314.0
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margin_bottom = 696.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Library" type="Tree" parent="VBoxContainer/HBoxContainer/VBoxContainer"]
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margin_right = 250.0
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margin_bottom = 282.0
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margin_right = 314.0
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margin_bottom = 342.0
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rect_min_size = Vector2( 100, 100 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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@ -76,21 +76,21 @@ script = ExtResource( 2 )
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anchor_left = 0.0
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anchor_right = 0.0
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margin_left = 0.0
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margin_top = 294.0
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margin_right = 250.0
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margin_bottom = 576.0
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margin_top = 354.0
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margin_right = 314.0
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margin_bottom = 696.0
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[node name="Projects" type="Panel" parent="VBoxContainer/HBoxContainer"]
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margin_left = 262.0
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margin_right = 1024.0
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margin_bottom = 576.0
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margin_left = 326.0
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margin_right = 1280.0
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margin_bottom = 696.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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size_flags_stretch_ratio = 3.0
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script = ExtResource( 4 )
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[node name="Tabs" type="Tabs" parent="VBoxContainer/HBoxContainer/Projects"]
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margin_right = 762.0
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margin_right = 954.0
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margin_bottom = 24.0
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tab_align = 0
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tab_close_display_policy = 1
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@ -105,7 +105,6 @@ debug_path = "D:/Dev/mmdebug_"
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[node name="NodeFactory" type="Node" parent="."]
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script = ExtResource( 6 )
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[connection signal="no_more_tabs" from="VBoxContainer/HBoxContainer/Projects" to="." method="new_material"]
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[connection signal="resized" from="VBoxContainer/HBoxContainer/Projects" to="VBoxContainer/HBoxContainer/Projects" method="_on_Projects_resized"]
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[connection signal="tab_changed" from="VBoxContainer/HBoxContainer/Projects" to="." method="_on_Projects_tab_changed"]
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@ -3,9 +3,12 @@ extends EditorPlugin
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var mm_button = null
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var material_maker = null
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var importer = null
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func _enter_tree():
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add_tool_menu_item("Material Maker", self, "open_material_maker")
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importer = preload("res://addons/material_maker/import_plugin/ptex_import.gd").new(self)
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add_import_plugin(importer)
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func _exit_tree():
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remove_tool_menu_item("Material Maker")
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@ -13,6 +16,9 @@ func _exit_tree():
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material_maker.hide()
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material_maker.queue_free()
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material_maker = null
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if importer != null:
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remove_import_plugin(importer)
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importer = null
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func _get_state():
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var s = { mm_button=mm_button, material_maker=material_maker }
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@ -36,3 +42,9 @@ func close_material_maker():
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material_maker.hide()
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material_maker.queue_free()
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material_maker = null
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func generate_material(ptex_filename: String) -> Material:
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var loader = MMGenLoader.new()
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var generator = loader.load_gen(ptex_filename)
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add_child(generator)
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return generator.get_node("Material").generate_material()
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@ -1,124 +0,0 @@
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tool
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extends Container
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var popup_menu = null
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var popup_position = Vector2(0, 0)
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var texture_preview_material = null
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var preview_maximized = false
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const MENU = [
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{ command="new_texture", description="New material" },
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{ command="load_texture", description="Load material" },
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{ command="save_texture", description="Save material" },
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{ command="save_texture_as", description="Save material as..." },
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{ command="export_texture", description="Export material" },
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{ },
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{ submenu="generator", description="Generator" },
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{ name="image", description="Image", in_submenu="generator" },
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{ name="pattern", description="Pattern", in_submenu="generator" },
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{ name="bricks", description="Bricks", in_submenu="generator" },
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{ name="perlin", description="Perlin noise", in_submenu="generator" },
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{ name="voronoi", description="Voronoi Noise", in_submenu="generator" },
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{ submenu="filter", description="Filter" },
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{ name="colorize", description="Colorize", in_submenu="filter" },
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{ name="blend", description="Blend", in_submenu="filter" },
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{ name="transform", description="Transform", in_submenu="filter" },
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{ name="warp", description="Warp", in_submenu="filter" },
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{ name="normal_map", description="Normal Map", in_submenu="filter" }
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]
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func _ready():
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# Duplicate the material we'll modify and store the shaders
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$Preview/Preview/SelectedPreview.material = $Preview/Preview/SelectedPreview.material.duplicate(true)
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texture_preview_material = $Preview/Preview/SelectedPreview.material
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$GraphEdit.add_valid_connection_type(0, 0)
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# create or update popup menu
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if popup_menu != null:
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popup_menu.queue_free()
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popup_menu = create_menu()
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$GraphEdit.add_child(popup_menu)
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func create_menu(in_submenu = null):
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var menu = PopupMenu.new()
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menu.connect("id_pressed", self, "_on_PopupMenu_id_pressed")
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for i in MENU.size():
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if MENU[i].has("in_submenu"):
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if in_submenu != MENU[i].in_submenu:
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continue
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elif in_submenu != null:
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continue
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if MENU[i].has("submenu"):
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var submenu = create_menu(MENU[i].submenu)
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menu.add_child(submenu)
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menu.add_submenu_item(MENU[i].description, submenu.get_name())
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elif MENU[i].has("description"):
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menu.add_item(MENU[i].description, i)
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else:
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menu.add_separator()
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return menu
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func _on_GraphEdit_popup_request(position):
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popup_position = position
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popup_menu.popup(Rect2(position, popup_menu.rect_size))
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func _on_PopupMenu_id_pressed(id):
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var node_type = null
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if MENU[id].has("command"):
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call(MENU[id].command)
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elif MENU[id].has("name"):
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$GraphEdit.create_node({type=MENU[id].name}, popup_position)
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func set_save_path(graph_edit, path):
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if !Engine.editor_hint:
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if path != null:
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OS.set_window_title("Procedural textures (%s)" % path)
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else:
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OS.set_window_title("Procedural textures")
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func new_texture():
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$GraphEdit.new_material()
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func load_texture():
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$GraphEdit.load_file()
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func save_texture():
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$GraphEdit.save_file()
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func save_texture_as():
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$GraphEdit.save_file_as()
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func export_texture():
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$GraphEdit.export_textures()
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func get_selected_node():
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var rv = null
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for c in $GraphEdit.get_children():
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if c is GraphNode && c.selected:
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if rv != null:
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return null
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else:
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rv = c
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return rv
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func generate_shader():
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var selected_node = get_selected_node()
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if $GraphEdit/Material != null:
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$GraphEdit/Material.update_materials($Preview/Preview.get_materials())
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if selected_node != null:
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$GraphEdit.setup_material($Preview/Preview.get_2d_material(), selected_node.get_textures(), selected_node.generate_shader())
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func _on_GraphEdit_node_selected(node):
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var selected_node = get_selected_node()
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if selected_node != null:
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$GraphEdit.setup_material($Preview/Preview.get_2d_material(), selected_node.get_textures(), selected_node.generate_shader())
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func _on_SelectedPreview_gui_input(ev):
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if ev is InputEventMouseButton && ev.button_index == 1 && ev.doubleclick:
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if preview_maximized:
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$Preview/Preview/SelectedPreview/SelectedPreviewAnimation.play("minimize")
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else:
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$Preview/Preview/SelectedPreview/SelectedPreviewAnimation.play("maximize")
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preview_maximized = !preview_maximized
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@ -1,192 +0,0 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://addons/material_maker/pm_editor.gd" type="Script" id=1]
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[ext_resource path="res://addons/material_maker/graph_edit.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/material_maker/preview.tscn" type="PackedScene" id=3]
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[sub_resource type="Shader" id=5]
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code = "shader_type canvas_item;
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void fragment() {
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COLOR = vec4(1.0);
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}
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"
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_sections_unfolded = [ "Resource" ]
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[sub_resource type="ShaderMaterial" id=6]
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render_priority = 0
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shader = SubResource( 5 )
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[sub_resource type="Animation" id=3]
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length = 0.2
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loop = false
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step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rect_position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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||||
tracks/0/keys = {
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||||
"times": PoolRealArray( 0, 0.2 ),
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||||
"transitions": PoolRealArray( 1, 1 ),
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||||
"update": 0,
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"values": [ Vector2( 3, 251 ), Vector2( 2, 2 ) ]
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}
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tracks/1/type = "value"
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||||
tracks/1/path = NodePath(".:rect_size")
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||||
tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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||||
tracks/1/keys = {
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||||
"times": PoolRealArray( 0, 0.2 ),
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||||
"transitions": PoolRealArray( 1, 1 ),
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||||
"update": 0,
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||||
"values": [ Vector2( 96, 96 ), Vector2( 346, 346 ) ]
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||||
}
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||||
tracks/2/type = "value"
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||||
tracks/2/path = NodePath("MaterialPreview:render_target_update_mode")
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||||
tracks/2/interp = 1
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||||
tracks/2/loop_wrap = true
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||||
tracks/2/imported = false
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||||
tracks/2/enabled = true
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||||
tracks/2/keys = {
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||||
"times": PoolRealArray( 0.2 ),
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||||
"transitions": PoolRealArray( 1 ),
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||||
"update": 1,
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||||
"values": [ 0 ]
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||||
}
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||||
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[sub_resource type="Animation" id=4]
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||||
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length = 0.2
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loop = false
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||||
step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rect_position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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||||
"times": PoolRealArray( 0, 0.2 ),
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||||
"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 2, 2 ), Vector2( 2, 252 ) ]
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}
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tracks/1/type = "value"
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||||
tracks/1/path = NodePath(".:rect_size")
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||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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tracks/1/imported = false
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||||
tracks/1/enabled = true
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||||
tracks/1/keys = {
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||||
"times": PoolRealArray( 0, 0.2 ),
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||||
"transitions": PoolRealArray( 1, 1 ),
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||||
"update": 0,
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||||
"values": [ Vector2( 346, 346 ), Vector2( 96, 96 ) ]
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}
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tracks/2/type = "value"
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||||
tracks/2/path = NodePath("MaterialPreview:render_target_update_mode")
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||||
tracks/2/interp = 1
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||||
tracks/2/loop_wrap = true
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||||
tracks/2/imported = false
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||||
tracks/2/enabled = true
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||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 3 ]
|
||||
}
|
||||
|
||||
[node name="ProceduralMaterialEditor" type="MarginContainer" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_bottom = -2.0
|
||||
rect_min_size = Vector2( 500, 300 )
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
custom_constants/margin_left = 0
|
||||
script = ExtResource( 1 )
|
||||
_sections_unfolded = [ "Rect" ]
|
||||
|
||||
[node name="GraphEdit" parent="." index="0" instance=ExtResource( 2 )]
|
||||
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 718.0
|
||||
|
||||
[node name="Preview" type="Container" parent="." index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 718.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
_sections_unfolded = [ "Mouse" ]
|
||||
|
||||
[node name="Preview" parent="Preview" index="0" instance=ExtResource( 3 )]
|
||||
|
||||
[node name="SelectedPreview" type="ColorRect" parent="Preview/Preview" index="4"]
|
||||
|
||||
visible = false
|
||||
material = SubResource( 6 )
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 2.0
|
||||
margin_top = 2.0
|
||||
margin_right = 348.0
|
||||
margin_bottom = 348.0
|
||||
rect_min_size = Vector2( 96, 96 )
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 8
|
||||
size_flags_vertical = 0
|
||||
color = Color( 1, 1, 1, 1 )
|
||||
_sections_unfolded = [ "Material", "Mouse", "Rect" ]
|
||||
|
||||
[node name="SelectedPreviewAnimation" type="AnimationPlayer" parent="Preview/Preview/SelectedPreview" index="0"]
|
||||
|
||||
root_node = NodePath("..")
|
||||
autoplay = ""
|
||||
playback_process_mode = 1
|
||||
playback_default_blend_time = 0.0
|
||||
playback_speed = 1.0
|
||||
anims/maximize = SubResource( 3 )
|
||||
anims/minimize = SubResource( 4 )
|
||||
blend_times = [ ]
|
||||
|
||||
[connection signal="graph_changed" from="GraphEdit" to="." method="generate_shader"]
|
||||
|
||||
[connection signal="node_selected" from="GraphEdit" to="." method="_on_GraphEdit_node_selected"]
|
||||
|
||||
[connection signal="popup_request" from="GraphEdit" to="." method="_on_GraphEdit_popup_request"]
|
||||
|
||||
[connection signal="save_path_changed" from="GraphEdit" to="." method="set_save_path"]
|
||||
|
||||
[connection signal="gui_input" from="Preview/Preview/SelectedPreview" to="." method="_on_SelectedPreview_gui_input"]
|
||||
|
||||
|
@ -11,4 +11,3 @@ ground_curve = 0.01
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
|
||||
|
@ -3,6 +3,9 @@
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
@ -14,6 +17,7 @@ dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
@ -23,6 +27,7 @@ flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
|
@ -8,9 +8,50 @@
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ ]
|
||||
_global_script_classes=[ {
|
||||
"base": "Node",
|
||||
"class": "MMGenBase",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_base.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenBuffer",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_buffer.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenConvolution",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_convolution.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenGraph",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_graph.gd"
|
||||
}, {
|
||||
"base": "Object",
|
||||
"class": "MMGenLoader",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/loader.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenMaterial",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_material.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenShader",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_shader.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
|
||||
"MMGenBase": "",
|
||||
"MMGenBuffer": "",
|
||||
"MMGenConvolution": "",
|
||||
"MMGenGraph": "",
|
||||
"MMGenLoader": "",
|
||||
"MMGenMaterial": "",
|
||||
"MMGenShader": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
Loading…
Reference in New Issue
Block a user