lawnjelly
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75b20b07a7
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Update INSTRUCTIONS.md
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2019-09-18 11:46:53 +01:00 |
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lawnjelly
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5a7e2b66ab
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Update INSTRUCTIONS.md
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2019-09-18 11:45:40 +01:00 |
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lawnjelly
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9a8bafd7dc
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Update INSTRUCTIONS.md
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2019-09-18 11:29:48 +01:00 |
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lawnjelly
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9a9bd101ea
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Update INSTRUCTIONS.md
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2019-09-18 11:13:59 +01:00 |
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lawnjelly
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487363a020
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More debugging support
Can activate and deactive lportal now.
Debugging visibility for a frame can be requested.
Level of logging can be selected.
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2019-09-18 11:04:02 +01:00 |
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lawnjelly
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93894885a7
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Update INSTRUCTIONS.md
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2019-09-17 20:51:32 +01:00 |
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lawnjelly
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acafebb3ec
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Update INSTRUCTIONS.md
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2019-09-17 14:38:22 +01:00 |
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lawnjelly
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1a47489775
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Update README.md
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2019-09-17 14:31:37 +01:00 |
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lawnjelly
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7515bda46c
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Optional convex hull bound for rooms
And also moved to a unity build.
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2019-09-17 14:30:31 +01:00 |
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lawnjelly
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ee06557f37
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Update INSTRUCTIONS.md
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2019-09-17 09:40:10 +01:00 |
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lawnjelly
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5969d06e08
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Search for statics within rooms is now recursive
Statics can now be in hierarchies in rooms instead of expecting meshes hanging directly from the room.
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2019-09-17 09:32:18 +01:00 |
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lawnjelly
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d3eadcbfa5
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Update INSTRUCTIONS.md
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2019-09-16 18:25:32 +01:00 |
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lawnjelly
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0a69026be7
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Update INSTRUCTIONS.md
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2019-09-16 18:24:58 +01:00 |
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lawnjelly
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6dd8940ca8
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Update README.md
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2019-09-16 18:07:22 +01:00 |
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lawnjelly
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c797d958bb
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Update README.md
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2019-09-16 18:06:34 +01:00 |
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lawnjelly
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976bdd6deb
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Update README.md
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2019-09-16 18:03:57 +01:00 |
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lawnjelly
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8160fd01ea
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Update INSTRUCTIONS.md
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2019-09-16 18:02:41 +01:00 |
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lawnjelly
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6ce2be705a
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Update INSTRUCTIONS.md
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2019-09-16 17:47:06 +01:00 |
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lawnjelly
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b920454a08
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Update INSTRUCTIONS.md
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2019-09-16 17:41:46 +01:00 |
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lawnjelly
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6685e30ed9
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Update INSTRUCTIONS.md
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2019-09-16 16:43:30 +01:00 |
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lawnjelly
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1875972350
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Update INSTRUCTIONS.md
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2019-09-16 16:17:54 +01:00 |
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lawnjelly
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44219a32c1
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Create INSTRUCTIONS.md
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2019-09-16 15:46:30 +01:00 |
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lawnjelly
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85b8757ae4
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Update README.md
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2019-09-16 15:45:06 +01:00 |
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lawnjelly
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3211a82c6d
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Update README.md
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2019-09-16 15:38:52 +01:00 |
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lawnjelly
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2969fd4900
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DOB visibility culling added
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2019-09-16 14:23:10 +01:00 |
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lawnjelly
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b7c5f74062
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Update README.md
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2019-09-15 19:38:42 +01:00 |
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lawnjelly
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4fb67ff18e
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Update README.md
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2019-09-15 19:36:47 +01:00 |
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lawnjelly
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e6846971f9
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Update README.md
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2019-09-15 19:33:15 +01:00 |
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lawnjelly
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7cad808ebe
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Allow multiportal views
Multiple portals can view into a room.
Added functions for querying current room of DOB.
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2019-09-15 19:26:18 +01:00 |
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lawnjelly
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4fa3991280
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Update README.md
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2019-09-15 16:30:22 +01:00 |
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lawnjelly
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a34007741b
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Update README.md
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2019-09-15 16:25:43 +01:00 |
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lawnjelly
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092579db66
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Hiding of unvisited rooms more efficient
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2019-09-15 16:16:09 +01:00 |
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lawnjelly
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56e785ab4b
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Refactor LRooms and LPortals to no longer be part of scene graph
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2019-09-15 15:39:01 +01:00 |
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lawnjelly
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9fbdfe2bf9
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Update README.md
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2019-09-14 12:10:48 +01:00 |
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lawnjelly
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426a9f9261
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Update README.md
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2019-09-13 19:26:52 +01:00 |
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lawnjelly
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7640c68fc0
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Delete CoBitField_Dynamic.cpp
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2019-09-13 19:16:00 +01:00 |
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lawnjelly
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ae08a9d177
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Delete CoBitField_Dynamic.h
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2019-09-13 19:15:51 +01:00 |
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lawnjelly
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664e8175bf
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Dynamic objects now working
Code needs cleaning up though, and replacing Vector with LVector, and adding culling for dynamics.
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2019-09-13 19:15:25 +01:00 |
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lawnjelly
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811e6d984f
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Update README.md
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2019-09-12 20:14:52 +01:00 |
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lawnjelly
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a2281009a2
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Using pool and vector wrapper for planes to prevent allocations
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2019-09-12 19:53:24 +01:00 |
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lawnjelly
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da3dff21ba
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Update README.md
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2019-09-12 16:29:01 +01:00 |
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lawnjelly
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726412a97b
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First working test version
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2019-09-12 15:51:33 +01:00 |
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lawnjelly
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829dcb8e13
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Import working, basic vis function
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2019-09-12 11:07:43 +01:00 |
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lawnjelly
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a58c29fafc
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Update README.md
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2019-09-11 20:23:17 +01:00 |
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lawnjelly
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4d8abbcfcf
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Update README.md
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2019-09-11 08:10:03 +01:00 |
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lawnjelly
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f02b5f42d6
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Add files via upload
Work in progress, conversion spatials to rooms / portals
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2019-09-11 08:09:36 +01:00 |
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lawnjelly
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ac1e507aa6
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Initial commit
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2019-09-11 08:04:27 +01:00 |
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