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aura_stat_attribute.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_stat_attribute.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_trigger_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_trigger_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura.cpp
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Fixed a few properties.
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2019-06-26 02:27:29 +02:00 |
aura.h
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Fixed aura ticks.
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2019-06-24 17:58:25 +02:00 |
character_class.cpp
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
character_class.h
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
character_skeleton_visual_entry.cpp
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Added MeshDataResource, so the mesh generation works in GLES2 too. Also added simple importers for it.
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2019-07-05 21:28:51 +02:00 |
character_skeleton_visual_entry.h
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Added MeshDataResource, so the mesh generation works in GLES2 too. Also added simple importers for it.
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2019-07-05 21:28:51 +02:00 |
character_spec.cpp
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
character_spec.h
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
craft_data_attribute_helper.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
craft_data_attribute_helper.h
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Fixed wrong GDCLASS type.
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2019-06-17 03:08:06 +02:00 |
craft_data_attribute.cpp
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
craft_data_attribute.h
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
data_manager.cpp
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
data_manager.h
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
item_instance.cpp
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
item_instance.h
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
item_stat_modifier.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_stat_modifier.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template_stat_modifier.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template_stat_modifier.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template.cpp
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
item_template.h
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
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2019-05-30 00:26:02 +02:00 |
MobSpellData.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellData.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellDataEntry.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellDataEntry.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_cooldown_manipulation_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_cooldown_manipulation_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_data_constants.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell.cpp
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Added TargetRelationType back.
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2019-06-24 13:12:33 +02:00 |
spell.h
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Added TargetRelationType back.
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2019-06-24 13:12:33 +02:00 |
talent_rank_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_rank_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_row_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_row_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
TargetRelationType.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
xp_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
xp_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |