d490fa6b61
Added should_deny_equip.
2019-10-13 22:48:25 +02:00
051aef3659
Added required_skills, and armor type to Itemtemplate.
2019-10-13 22:00:41 +02:00
3f586d46d2
Fixed some deserialization <-> setup related issues.
2019-10-13 20:05:03 +02:00
885504c864
Added the new classes to the build. Also small fixes.
2019-10-13 19:39:11 +02:00
21b8d432e0
Added EquipmentData.
2019-10-13 15:21:28 +02:00
b578d928bd
Added equip hooks. And added a non-existent signal.
2019-10-13 13:12:27 +02:00
88d9093996
Various levelling, and serialization related fixes, and improvements.
2019-10-10 00:46:12 +02:00
f12640dbcc
implemented serialization for ItemInstance.
2019-10-07 19:19:34 +02:00
f3f019b5cb
Added teaches_craft_recipe to spell.
2019-10-07 18:29:25 +02:00
3fc6579aee
Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories.
2019-10-07 15:25:36 +02:00
26ba90a9d3
implemented equipslots.
2019-10-07 00:29:05 +02:00
262e278377
Merged Talent and Skill into Aura.
2019-10-06 18:19:04 +02:00
f819668ab0
Removed spell's next rank member, and a bit more work on the talent management functions.
2019-10-06 17:18:44 +02:00
0d294e89cd
Cleaned up Talent a bit.
2019-10-06 17:04:28 +02:00
fa4749f28d
Fixed small mistakes in player's serialization, and deserialization.
2019-10-04 22:55:46 +02:00
915e6fb3b4
Fix warning.
2019-09-28 22:06:11 +02:00
d269ebb51a
Fixed a few potential crashes.
2019-09-28 21:46:13 +02:00
435b57337a
Added an sspell_cast_success callback. Also the clientside version was finished up.
2019-09-28 17:36:02 +02:00
a4554f5bf7
-Removed the fail cond from Bag::get_item.
...
-Removed the bag include from item template.
2019-09-27 16:35:55 +02:00
f337ab57c4
Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it.
2019-09-27 00:49:21 +02:00
18925ee236
Implemented Bags, and added a InteractionType enum.
2019-09-16 21:57:55 +02:00
2578bbb0ba
Added training related data.
2019-09-12 23:43:53 +02:00
d87668f779
Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn".
2019-09-12 23:28:18 +02:00
e65b2f4ecb
Added SpellCategory to Spell. Also removed the old commented out code from Spell.
2019-09-12 23:06:24 +02:00
d5d38aea1c
Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
2019-09-12 22:45:29 +02:00
aadb56411a
Added skills.
2019-09-12 18:22:50 +02:00
d6f7c7aee2
Datamanger now loads the xpdata as well.
2019-09-12 15:05:42 +02:00
544aa45a80
Bindings for XPData.
2019-09-12 14:40:57 +02:00
2c8becc27a
Added xp and level based events.
2019-09-12 13:26:52 +02:00
d50a8748f6
Added a price field for ItemTemplate.
2019-09-11 18:36:05 +02:00
008bf34a34
Added 2 more events.
2019-09-11 11:01:30 +02:00
8cc7017351
Removed MobData, and merged it into EntityData. Also cleaned up PlayerCharacterData.
2019-09-09 22:12:04 +02:00
6a4d0be1d5
Fix search and replace fail.
2019-09-09 15:50:39 +02:00
ca2fe9a6c4
Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
2019-09-09 14:26:18 +02:00
2b45d35cf7
Fixed uninitialized variables in Spell.
2019-09-09 01:55:37 +02:00
627ec8613f
Now CharacterSpec also uses variant vectors for the inspector.
2019-09-09 01:48:14 +02:00
3201488ac4
Added 3 AIAction classes, also added an array for them into CharacterClass.
2019-09-09 01:28:29 +02:00
396c49542c
Finished up the previous change in CharacterClass. Added some temporary comments.
2019-09-08 23:10:22 +02:00
e070031073
Started reworking CharacterClass to use variant vector properties.
2019-09-08 21:26:05 +02:00
1f83d7ac6c
Fixed uninitialized variable.
2019-09-08 15:33:25 +02:00
c6b50a2c66
Added a bunch on new classes (Visual related). Moved some of the bindings around.
2019-08-26 20:10:26 +02:00
c483fa38d6
The ItemVisual and ItemVisualEntry is a resource now.
2019-08-24 16:17:58 +02:00
9267eb3fd9
Added a simple itemVisual class, and an ItemVisualEntry Class.
2019-08-24 15:53:56 +02:00
3cce6b0ae8
-Talent is now inherited from Aura.
...
-Cleaned up the talent system specific classes.
-The ResourceManager now loads talents aswell.
-Cleaned up, and made the EntityResource system scriptable.
-Fixed the stat signals, the stat parameter was null every time. ("this" should've been wrapped in a Ref.)
2019-08-13 23:58:42 +02:00
1ae265a171
-Implemented MobData, and playerCharacterData.
...
-Also added them to the data manager.
2019-08-09 13:18:09 +02:00
baec5b1091
Added data classes for loot. Also added MobData, and PlayerCharacterData files (placeholder).
2019-08-09 02:10:08 +02:00
e6e717719b
More getters, setters, and a small fix.
2019-08-07 02:46:23 +02:00
895525a998
Work on fleshing out the inventory system.
2019-08-07 01:54:59 +02:00
38b155d4ad
-Moved StatModifier from Stats to it's own file. Also updated i.
...
-Removed the old, now unneeded SpellCastData stuff from Entity.
-Small interface fixed to stat, also fixed applying and deapplying modifiers.
-Fixed AuraStatAttribute's bindings.
-Made the aura commands a little more intuitive.
-Added gcd callback bindings.
-Has Global Cooldonw in spell is now defaults to true.
-Small binding fixes.
2019-08-05 23:59:37 +02:00
c3828efe05
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
2019-08-05 01:36:33 +02:00