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d410497b71
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More work on networking.
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2019-10-29 13:36:33 +01:00 |
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c02fd1e9f3
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Better fix for the previos compile error.
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2019-10-29 00:33:30 +01:00 |
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2a753972f5
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Fix compile for android.
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2019-10-29 00:24:37 +01:00 |
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1994e023b2
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More work on networking.
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2019-10-29 00:15:52 +01:00 |
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2a6b080cf6
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More work on multiplayer.
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2019-10-28 21:48:50 +01:00 |
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233d934876
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Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements.
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2019-10-28 16:53:48 +01:00 |
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8512378fd2
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Improved the RPC macros.
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2019-10-28 14:45:38 +01:00 |
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84f91030b3
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Better AIAction interface/implementation.
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2019-10-27 18:14:29 +01:00 |
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e267217b84
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Removed the now unneeded CharacterSkeletonVisualEntry, and it's related properties/classes.
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2019-10-26 15:28:58 +02:00 |
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952bbb113d
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Small cleanups.
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2019-10-26 15:13:04 +02:00 |
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56a333bef5
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More work on ItemVisuals.
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2019-10-26 03:38:09 +02:00 |
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5ea15ab1c9
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Stat will be set dirty after deserialization now.
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2019-10-25 21:58:29 +02:00 |
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de25ec9dd5
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Added SkeletonModelEntry.
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2019-10-25 15:52:58 +02:00 |
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65ab6c1dbd
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Bindings for SPeciesModelData.
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2019-10-25 14:01:59 +02:00 |
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f07afba4ff
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Added EntitySpeciesData to EntityData. Also bound equipment_data.
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2019-10-25 10:38:32 +02:00 |
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1b8f94b818
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Added description to EntityData and ENtityClassData.
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2019-10-25 10:28:55 +02:00 |
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99b5981e12
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Fix compile.
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2019-10-25 10:24:12 +02:00 |
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f4341a1d51
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Renamed EntityRace to EntitySpeciesData. Added SpeciesModelData. Small changes.
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2019-10-25 10:22:57 +02:00 |
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82893c5a61
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Restored EquipmentDataEntry.
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2019-10-24 22:25:25 +02:00 |
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be520eb184
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Compile fix.
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2019-10-24 22:12:11 +02:00 |
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dba901cc9e
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Started implementing switchable equipment.
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2019-10-24 22:06:47 +02:00 |
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30332f7e7d
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Test implementation for sending objects across the network.
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2019-10-23 20:34:08 +02:00 |
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ae55dce96e
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After thinking it's probably not a good idea to allow player's seed to contain junk from memory.
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2019-10-23 15:40:04 +02:00 |
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b0ce9818c1
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
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df0aeb715f
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Removed the commented out transpiled code from aura.cpp.
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2019-10-19 12:50:06 +02:00 |
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70cb694a12
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Removed the temp properties.
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2019-10-19 12:49:01 +02:00 |
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056f9e0358
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More bindings cleanup.
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2019-10-19 12:47:30 +02:00 |
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e463b32f87
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Removed the property with the typo.
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2019-10-19 12:34:32 +02:00 |
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1c0e999bac
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Typo fix.
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2019-10-19 12:29:39 +02:00 |
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f0aca4afa4
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Removed the temporary bindings.
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2019-10-19 12:20:59 +02:00 |
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1081f48cff
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Fix Typo.
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2019-10-19 12:15:12 +02:00 |
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48470111f3
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Standardized resource name and description properties. I left the original properties for now, so upgrading is possible.
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2019-10-19 12:12:09 +02:00 |
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1334cf5b75
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Added name to a few resources.
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2019-10-17 21:42:01 +02:00 |
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2053b9ee76
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Small fixes and cleanup.
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2019-10-16 14:55:14 +02:00 |
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34140a6d2e
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Renamed Luck to Spirit.
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2019-10-16 13:35:57 +02:00 |
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b14e7de95e
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Added BASE_XP into EntityEnums.
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2019-10-16 13:28:50 +02:00 |
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e2aabbf150
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Improved XPData's bindings.
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2019-10-16 13:28:16 +02:00 |
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53c66c2136
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Small logic fixes.
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2019-10-16 02:33:26 +02:00 |
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9e976eaebf
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Small fixes.
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2019-10-15 22:21:14 +02:00 |
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18afb79b58
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Added a max value parameter for the stat dependencies.
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2019-10-15 21:58:40 +02:00 |
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8ce7742d14
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Implemented _from_dict in StatModifier. Stats seems to work properly now.
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2019-10-15 20:38:51 +02:00 |
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fdecd5b733
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Removed some unneeded commented out code.
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2019-10-15 20:23:51 +02:00 |
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dcd8c65782
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More work on stats.
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2019-10-15 20:23:13 +02:00 |
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5c4f0a1fe3
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Stat refactor part2.
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2019-10-15 18:34:19 +02:00 |
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7224490a99
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Stat refactoring part 1.
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2019-10-15 14:57:59 +02:00 |
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df8331e07f
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Now entities have an action bar profile aswell. Also fixed small deserialization issues.
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2019-10-14 19:49:40 +02:00 |
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87848565b4
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ProfileManager is now a part of ESS.
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2019-10-14 15:16:59 +02:00 |
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84728ccf5c
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Typo.
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2019-10-13 23:06:34 +02:00 |
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91f61d5c38
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A little work on _sequip.
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2019-10-13 23:05:52 +02:00 |
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d490fa6b61
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Added should_deny_equip.
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2019-10-13 22:48:25 +02:00 |
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