Commit Graph

110 Commits

Author SHA1 Message Date
8c11a22209 Added EntitySkillData. 2019-12-01 18:00:09 +01:00
abb564acdc Resources should work in multiplayer now, also work on bindings. 2019-12-01 00:24:38 +01:00
992d0672f9 Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance. 2019-11-29 10:16:59 +01:00
7a0e861c7d Fix compile. 2019-11-11 21:41:28 +01:00
79a82810b5 Fixed serializing caster's path as ".". 2019-11-11 00:46:31 +01:00
d89871f1b4 now the text_name properties use resource's resource_name property to store data. 2019-11-09 17:49:05 +01:00
d2c29095bb Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
81d5e867ab Fix bindings. 2019-11-01 23:40:54 +01:00
0bdf6652a6 Better/Different AuraGroup implementation. 2019-11-01 22:07:56 +01:00
056791b313 Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash. 2019-10-29 18:12:15 +01:00
e267217b84 Removed the now unneeded CharacterSkeletonVisualEntry, and it's related properties/classes. 2019-10-26 15:28:58 +02:00
952bbb113d Small cleanups. 2019-10-26 15:13:04 +02:00
82893c5a61 Restored EquipmentDataEntry. 2019-10-24 22:25:25 +02:00
be520eb184 Compile fix. 2019-10-24 22:12:11 +02:00
dba901cc9e Started implementing switchable equipment. 2019-10-24 22:06:47 +02:00
b0ce9818c1 Renamed DataManager to EntityDataManager. Also moved it to the root of the project. 2019-10-19 13:21:21 +02:00
df0aeb715f Removed the commented out transpiled code from aura.cpp. 2019-10-19 12:50:06 +02:00
70cb694a12 Removed the temp properties. 2019-10-19 12:49:01 +02:00
056f9e0358 More bindings cleanup. 2019-10-19 12:47:30 +02:00
e463b32f87 Removed the property with the typo. 2019-10-19 12:34:32 +02:00
1c0e999bac Typo fix. 2019-10-19 12:29:39 +02:00
f0aca4afa4 Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
1081f48cff Fix Typo. 2019-10-19 12:15:12 +02:00
48470111f3 Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
1334cf5b75 Added name to a few resources. 2019-10-17 21:42:01 +02:00
e2aabbf150 Improved XPData's bindings. 2019-10-16 13:28:16 +02:00
53c66c2136 Small logic fixes. 2019-10-16 02:33:26 +02:00
d490fa6b61 Added should_deny_equip. 2019-10-13 22:48:25 +02:00
051aef3659 Added required_skills, and armor type to Itemtemplate. 2019-10-13 22:00:41 +02:00
3f586d46d2 Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
885504c864 Added the new classes to the build. Also small fixes. 2019-10-13 19:39:11 +02:00
21b8d432e0 Added EquipmentData. 2019-10-13 15:21:28 +02:00
b578d928bd Added equip hooks. And added a non-existent signal. 2019-10-13 13:12:27 +02:00
88d9093996 Various levelling, and serialization related fixes, and improvements. 2019-10-10 00:46:12 +02:00
f12640dbcc implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
f3f019b5cb Added teaches_craft_recipe to spell. 2019-10-07 18:29:25 +02:00
3fc6579aee Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories. 2019-10-07 15:25:36 +02:00
26ba90a9d3 implemented equipslots. 2019-10-07 00:29:05 +02:00
262e278377 Merged Talent and Skill into Aura. 2019-10-06 18:19:04 +02:00
f819668ab0 Removed spell's next rank member, and a bit more work on the talent management functions. 2019-10-06 17:18:44 +02:00
0d294e89cd Cleaned up Talent a bit. 2019-10-06 17:04:28 +02:00
fa4749f28d Fixed small mistakes in player's serialization, and deserialization. 2019-10-04 22:55:46 +02:00
915e6fb3b4 Fix warning. 2019-09-28 22:06:11 +02:00
d269ebb51a Fixed a few potential crashes. 2019-09-28 21:46:13 +02:00
435b57337a Added an sspell_cast_success callback. Also the clientside version was finished up. 2019-09-28 17:36:02 +02:00
a4554f5bf7 -Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
2019-09-27 16:35:55 +02:00
f337ab57c4 Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it. 2019-09-27 00:49:21 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
2578bbb0ba Added training related data. 2019-09-12 23:43:53 +02:00
d87668f779 Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn". 2019-09-12 23:28:18 +02:00