Commit Graph

63 Commits

Author SHA1 Message Date
ebf6e626d2 Typo. 2020-12-04 23:10:32 +01:00
c080c6940c Abandoned. 2020-12-04 23:09:46 +01:00
9ab5f6a018 Fix an another error. 2020-11-30 18:54:57 +01:00
493731cfe9 Fix the opacity slider. 2020-11-30 15:14:53 +01:00
d5f9b5698c Fix drawing in the editor. 2020-11-30 14:57:34 +01:00
c4f8224f40 Fixed image effects. 2020-11-30 14:36:28 +01:00
548c78d023 The frames variable in Project is not an array anymore. 2020-11-30 13:57:07 +01:00
ee640b65a1 Cleanups. 2020-11-30 12:01:54 +01:00
22256451b3 More cleanups. 2020-11-30 11:30:46 +01:00
7464f6ab46 Cleanups to the AnimationTimeline Script. 2020-11-30 11:23:49 +01:00
c9653af797 Remove 2 now unneeded files. 2020-11-30 11:20:19 +01:00
3c62b16d99 Hackfix drawing temporarily. 2020-11-30 11:20:08 +01:00
b4c5976ef2 Bit more work. 2020-11-30 00:01:48 +01:00
42d5b1daa7 Removed more animation related code. 2020-11-29 23:31:43 +01:00
3098b48301 Moved the main project tabs to the menubar. 2020-11-29 23:15:37 +01:00
d25cae12ba Moved the layer/animation panel to the right bar. 2020-11-29 23:05:18 +01:00
245beafcb5 Deleted FrameTimer too. 2020-11-29 22:44:11 +01:00
3d40d58205 Cleanups to the export dialog. 2020-11-29 22:43:32 +01:00
ab4be495b6 Removed the HTML5 save sprite scene. 2020-11-29 22:22:35 +01:00
a3e4f1c035 Removed the cursor icons. 2020-11-29 22:21:29 +01:00
c88a0bb306 Remove an anomation frame label. 2020-11-29 22:18:49 +01:00
18215be215 Fix zen mode. 2020-11-29 22:05:48 +01:00
175948b4ac Removed play button from the minimap. 2020-11-29 22:02:47 +01:00
7cf6ced375 Fix palette editor. 2020-11-29 22:01:13 +01:00
9bb236c966 More cleanups, also fix creating new images. 2020-11-29 21:59:52 +01:00
798af880d8 Started removing animation related things, I don't think it's needed for an in-engine editor, as you can trivially create animated sprites to test. 2020-11-29 21:38:42 +01:00
7cb04b92ac Fix the size of the timeline layer/frame buttons. 2020-11-29 18:37:00 +01:00
68f877879f Fix layer bar icon positioning. 2020-11-29 18:24:24 +01:00
f380b53c99 Small tweaks, also turned off the autosave backup dialog. 2020-11-29 18:17:57 +01:00
37631fb8d7 Fixed a a few more errors. 2020-11-29 18:05:50 +01:00
efb6641ddc Removal of the DrawGD/Global singleton part 3. 2020-11-29 17:56:36 +01:00
f0bf996e70 Removal of the DrawGD/Global singleton part 2. 2020-11-29 17:02:58 +01:00
2f27051aa0 Make the singleton node root so it can be found easier. 2020-11-29 16:36:10 +01:00
431d2e5488 Removal of the DrawGD/Global singleton part 1. 2020-11-29 16:34:17 +01:00
140a687d6b Take one at fixing the singletons. 2020-11-29 16:06:46 +01:00
7eafebac0a Temp fix for more input errors. 2020-11-29 16:02:09 +01:00
7e402d43d1 Add tool keyword to all scripts. Also return early from 2 functions (marked with todo). 2020-11-29 15:54:56 +01:00
ae86290530 Implement main screen. 2020-11-29 15:47:14 +01:00
86531273df Added an icon. 2020-11-29 15:39:58 +01:00
e797e5d0ef Added godot plugin refresher. 2020-11-29 15:34:44 +01:00
76b65f7433 Started work on the plugin. 2020-11-29 15:34:09 +01:00
b22e953bf7 Also moved the assets folder. 2020-11-29 15:21:50 +01:00
8175e6368a Created a plugin, and moved every source file into it's folder. 2020-11-29 15:20:15 +01:00
6ba435289d Rename Global.gd. 2020-11-29 15:17:41 +01:00
70fb09ac87 Rename root node again, but properly this time. 2020-11-29 15:17:11 +01:00
a5926c52ba Rename root control. 2020-11-29 15:09:31 +01:00
caf6ba1e0d OpenSave in no longer a singleton either. 2020-11-29 15:08:22 +01:00
6219747c16 Tools in no longer an autoload. 2020-11-29 15:06:22 +01:00
1cc49621d3 Rename the Global autoload to DrawGD. 2020-11-29 14:59:31 +01:00
932b8809bc Rename the project. 2020-11-29 13:49:51 +01:00