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ccae78e3be
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Update the engine and modules. Also updated most of the project (except for the UI).
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2021-02-21 00:05:04 +01:00 |
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3cf6261c43
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Update properties.
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2021-02-20 23:20:42 +01:00 |
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7851faa9ab
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Comment out a few methods in Aura, as they were implementing spell scaling over c++. Also update ESS so auras don't complain if the original caster is no more.
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2020-07-16 16:03:43 +02:00 |
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81b8a73a80
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Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement.
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2020-07-16 15:39:25 +02:00 |
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7f8cd1a3ba
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Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action.
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2020-07-15 21:34:14 +02:00 |
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5d2e030470
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Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
This reverts commit 0bd9fe0b87 .
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2020-07-13 01:47:44 +02:00 |
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0bd9fe0b87
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Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now.
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2020-07-13 01:38:56 +02:00 |
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c4a191d166
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Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes.
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2020-07-12 19:34:44 +02:00 |
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cc1c3114e7
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
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3675e59f8f
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The project is licensed under the MIT license now.
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2019-12-22 19:27:49 +01:00 |
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ed8c13c542
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Added everything from Broken Seals 2D as a base.
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2019-12-21 02:07:43 +01:00 |
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