Commit Graph

13 Commits

Author SHA1 Message Date
45b7a90fb2 Updated the engine and modules. 2022-02-27 02:04:09 +01:00
7953add9a3 Added the rtile_map module to the project, and swicthed the terrain tilmaps to it. It's effect is barely visible at the moment. Will probably add a rao strength parameter to it eventually. 2022-01-30 19:51:23 +01:00
2afc8a27b3 Updated the engine and modules. 2022-01-30 19:19:02 +01:00
b5a512032e Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch. 2021-09-06 19:52:06 +02:00
ccae78e3be Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
f702b417a8 Update the engine, and the modules. 2020-08-01 11:47:23 +02:00
7851faa9ab Comment out a few methods in Aura, as they were implementing spell scaling over c++. Also update ESS so auras don't complain if the original caster is no more. 2020-07-16 16:03:43 +02:00
729fc06bc3 Downgrade the engine, as creating user:// directories doesn't seem to work right now, as open() fails on them. Can't yet say whether it's a regression or not. 2020-07-14 14:49:15 +02:00
5b152735ce Update ESS to the latest to grab a crashfix, also update the Engine. 2020-07-14 12:59:52 +02:00
cc1c3114e7 Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
ca464def38 Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
eb485c7023 Added ess_data.json. 2019-12-21 02:46:18 +01:00
ed8c13c542 Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00