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64755f28c9
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Added ess_data.json.
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2019-12-21 02:45:07 +01:00 |
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bf1de15012
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Generated HEADS file.
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2019-12-21 02:04:09 +01:00 |
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04eb2378ee
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Fixed world numbers, Nameplates, and a few smaller errors.
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2019-12-21 00:43:03 +01:00 |
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5a1460df0e
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Now a few mobs get spawned, also fixed targeting.
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2019-12-20 21:37:36 +01:00 |
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90a602a81f
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License headers.
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2019-12-20 19:34:57 +01:00 |
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161a881511
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Ported and updated entity scripts, also added my crappy test character, and a tileset from a test project while ago.
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2019-12-20 19:32:43 +01:00 |
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224c4f85a2
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Fix runtime error.
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2019-12-20 17:06:51 +01:00 |
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528f4e8cef
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Fix broken depencencies.
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2019-12-20 17:00:12 +01:00 |
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bd69c36c3f
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Removed mesh_data_resource from the setup script, as I shouldn't have added it in the first place.
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2019-12-20 16:16:49 +01:00 |
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7cb6987b03
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Added new Mesh Data Resource repository. Also fixed godot's ssh url.
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2019-12-20 14:37:32 +01:00 |
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e479f93285
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
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c9dc9c7bc2
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Now both addons from (https://github.com/Relintai/entity-spell-system-addons.git) is in their own separate repository. Updated the setup script to use the new repo.
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2019-12-20 01:18:29 +01:00 |
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8a80af620c
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.gitignore for the addons directory.
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2019-12-20 00:35:14 +01:00 |
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0b0b76aa10
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Compile with entities_2d=yes.
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2019-12-20 00:33:18 +01:00 |
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8e03e473d6
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Voxelman is not needed for this project.
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2019-12-19 15:40:44 +01:00 |
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2d9fe1b259
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Build scripts form the main repo.
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2019-12-19 15:39:59 +01:00 |
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2c5ed15882
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.gitignore, and the scons script from Broken Seals.
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2019-12-19 15:28:17 +01:00 |
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402a84028d
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Initial commit
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2019-12-19 15:14:54 +01:00 |
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