Commit Graph

17 Commits

Author SHA1 Message Date
405a8f307b Now the project uses the pandemonium engine. (My heavily modified fork of godot.) 2022-03-26 13:47:30 +01:00
e2e27c56d4 Updated the ui. 2022-02-20 23:46:54 +01:00
0eb19b9805 Temporarily comment out spell owner check. 2022-01-30 19:11:28 +01:00
99dda366ff Updated the engine and the modules to the latest. 2022-01-30 15:49:44 +01:00
e0b1549475 Removed the world generator module. 2021-07-12 01:00:04 +02:00
09c4924473 Fix script error spam on load. 2021-07-12 00:51:32 +02:00
5589b4f409 Update a few class names. 2021-02-21 19:35:23 +01:00
4424f32e75 Updated everything except the UI. 2021-02-21 16:45:04 +01:00
df58cda377 Entities will now hide themselves when not on the screen. Also small tweaks. 2020-07-12 19:43:49 +02:00
606a2c25ac Updated ESS to get the 2D skeleton implementation. Also small fixes. 2020-07-09 00:28:19 +02:00
5dea9614d9 Actually commit everything. 2020-07-08 23:25:40 +02:00
bb8dad5d46 Update everything to the latest. 2020-01-04 04:16:52 +01:00
0fb88a1538 The project is now licensed under the MIT license. 2019-12-22 18:49:29 +01:00
04eb2378ee Fixed world numbers, Nameplates, and a few smaller errors. 2019-12-21 00:43:03 +01:00
90a602a81f License headers. 2019-12-20 19:34:57 +01:00
161a881511 Ported and updated entity scripts, also added my crappy test character, and a tileset from a test project while ago. 2019-12-20 19:32:43 +01:00
e479f93285 Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00