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03a78b215a
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Updated the engine.
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2022-12-02 18:39:23 +01:00 |
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c6c6a96134
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Updated the engine to the latest.
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2022-10-10 13:19:56 +02:00 |
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ed9f5f71b3
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Updated the engine to the latest.
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2022-09-30 08:37:00 +02:00 |
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f07f97c43b
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Updated the engine.
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2022-08-27 16:56:36 +02:00 |
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94708a27a8
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Updated the engine again. I fixed Camera2D's active property's logic.
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2022-08-24 18:13:22 +02:00 |
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284e83ad8f
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Updated the engine.
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2022-08-24 16:09:27 +02:00 |
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7bd61542f2
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Updated the engine.
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2022-08-03 17:57:27 +02:00 |
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ce0b1eca00
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Updated the engine to the latest.
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2022-07-17 14:19:20 +02:00 |
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1ce6a2bceb
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Updated the engine. Added back mat_maker_gd temporarily, and updated it to work with the current engine + material_maker module.
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2022-06-15 20:44:26 +02:00 |
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29e3b401c3
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Updated the engine and remove the Logger autoload.
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2022-06-11 19:42:41 +02:00 |
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bfaddf4cbc
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Added the new app script. Now it will be able to handle updating from old engine versions aswell.
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2022-06-11 02:30:14 +02:00 |
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2811e9de9f
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Actually update the engine version in the HEADS file.
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2022-06-11 02:14:28 +02:00 |
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d270fe9dd2
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Updated the engine and the tool scripts.
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2022-04-08 22:10:02 +02:00 |
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405a8f307b
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Now the project uses the pandemonium engine. (My heavily modified fork of godot.)
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2022-03-26 13:47:30 +01:00 |
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dbd6926290
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Updated terraman2D. I reimplemented colliders.
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2022-03-04 18:16:09 +01:00 |
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23f3fb46ca
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Updated Terraman2D. I made Y sorting work with the walls.
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2022-03-03 18:00:34 +01:00 |
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077d0973e2
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Updated Terraman and switched to the new isometric world. (It's just a copy of the simple world at the moment though.)
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2022-03-01 23:51:35 +01:00 |
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f29fc963a4
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Updated terraman2d to the latest. I just renamed the blocky world, mesher and chunk to Simple.
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2022-03-01 23:24:15 +01:00 |
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779b4b9bd7
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Removed the rtile_map module.
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2022-02-27 00:35:09 +01:00 |
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b3d6229f1e
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Updated terraman again to get a fix for an if's reversed logic.
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2022-02-26 23:49:00 +01:00 |
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571899983e
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Updated Terraman. Surface's transform_uv_scaled used the x coordinate twice. Also a smaller improvement.
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2022-02-26 23:41:59 +01:00 |
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63e12b7077
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Updated Terraman2D to get the new wall support. Added test walls to the level generator.
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2022-02-26 17:44:40 +01:00 |
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5d90332d00
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UPdated Terraman to get the merger surface's uv rect calculation fix.
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2022-02-26 10:06:48 +01:00 |
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05255fd86d
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Updated Terraman2D. I added back in texture scale calculations. Now the world uses it.
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2022-02-26 01:51:53 +01:00 |
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f6c505242b
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Updated the engine.
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2022-02-26 00:26:35 +01:00 |
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f8f427ef46
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Added back in Terraman2D, Props2D, MeshDataResource, and MeshUtils modules.
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2022-02-26 00:08:59 +01:00 |
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beb3c6b30c
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Updated the modules and the engine.
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2022-02-21 00:25:31 +01:00 |
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99dda366ff
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Updated the engine and the modules to the latest.
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2022-01-30 15:49:44 +01:00 |
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8568d529c9
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Added the new rtile map module, and removed the props and terraman 2d modules.
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2021-12-13 11:44:38 +01:00 |
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e0d8c0d585
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Updated terraman_2d.
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2021-11-22 23:51:52 +01:00 |
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7bb8124ec7
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Added mesh utils, props, terraman_2d, and broken_seals_module.
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2021-11-22 22:24:31 +01:00 |
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00fc97b1ab
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Added my mesh data resource module.
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2021-09-21 12:29:15 +02:00 |
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4fafb12939
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Updated the engine and the modules. Also fixed a few smaller errors.
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2021-09-06 19:30:23 +02:00 |
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e3130e2caf
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Update the engine and modules. Also enable webp on slim builds.
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2021-07-19 23:14:01 +02:00 |
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5645a8ac7e
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Revert the engine to the same commit as the 3d project, as master is crashing for me on the pi4.
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2021-07-12 10:30:14 +02:00 |
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df6d97ed6a
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Update the engine and modules.
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2021-07-12 00:41:39 +02:00 |
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4e6e85098c
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Update the modules and the engine. Removed the planet based assets as they were not used.
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2021-05-22 21:07:06 +02:00 |
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b2ef752f3f
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Update the engine and the engine modules.
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2021-03-10 13:59:37 +01:00 |
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3131275a5a
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Updated the engine modules to grab the crashfix from ESS.
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2021-02-21 18:13:32 +01:00 |
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693506ab3a
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Updated the engine and modules. The game project won't work for now.
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2021-02-20 22:56:08 +01:00 |
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1bb9d7cbe7
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
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606a2c25ac
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Updated ESS to get the 2D skeleton implementation. Also small fixes.
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2020-07-09 00:28:19 +02:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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e09e6d18d2
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update HEADS to grab the bugfix from ESS.
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2020-01-04 17:05:56 +01:00 |
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bb8dad5d46
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Update everything to the latest.
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2020-01-04 04:16:52 +01:00 |
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64755f28c9
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Added ess_data.json.
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2019-12-21 02:45:07 +01:00 |
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bf1de15012
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Generated HEADS file.
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2019-12-21 02:04:09 +01:00 |
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