broken_seals/game/addons/mesh_data_resource_editor
2022-01-28 13:16:17 +01:00
..
button_groups Added handle selection types to mdi ed's sidebar, and set up events for them. 2022-01-25 14:47:18 +01:00
utilities Implemented the clean mesh action. 2022-01-27 20:34:49 +01:00
uv_editor Check whether the signals are already connected in uveditor's popup. This fixed an in-editor error message. 2022-01-23 01:26:25 +01:00
widgets Copied over the rect editor from the world generator addon to med ed as a base for a uv editor. 2022-01-20 14:42:01 +01:00
MDIEd.gd Implemented the clean mesh action. 2022-01-27 20:34:49 +01:00
MDIEd.tscn Implemented the clean mesh action. 2022-01-27 20:34:49 +01:00
MDIGizmoPlugin.gd Added undo redo support for uv_unwrap, apply_seam, mark_seam, and unmark_seam. 2022-01-20 21:48:21 +01:00
MIDGizmo.gd Now pivot points also work for scaling. 2022-01-28 13:16:17 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Implemented the clean mesh action. 2022-01-27 20:34:49 +01:00
UVEditor.gd Now the uv preview will show the mesh data instance's active texture as a background. 2022-01-20 00:21:23 +01:00