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Created/added a new mesh_data_resource_editor plugin.
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3
game/addons/.gitignore
vendored
3
game/addons/.gitignore
vendored
@ -7,4 +7,7 @@
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!godot-plugin-refresher/**
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!gdpose
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!gdpose/**
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!mesh_data_resource_editor
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!mesh_data_resource_editor/**
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!addon_versions
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7
game/addons/mesh_data_resource_editor/plugin.cfg
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game/addons/mesh_data_resource_editor/plugin.cfg
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@ -0,0 +1,7 @@
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[plugin]
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name="mesh_data_resource_editor"
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description=""
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author="Relintai"
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version="1.0"
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script="plugin.gd"
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game/addons/mesh_data_resource_editor/plugin.gd
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game/addons/mesh_data_resource_editor/plugin.gd
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tool
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extends EditorPlugin
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func _enter_tree():
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pass
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func _exit_tree():
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pass
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@ -311,7 +311,7 @@ window/size/ui_scale_touch=1.0
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[editor_plugins]
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enabled=PoolStringArray( "Godoxel", "gdpose" )
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enabled=PoolStringArray( "Godoxel", "gdpose", "mesh_data_resource_editor" )
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[ess]
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