broken_seals/game
2022-01-26 22:25:37 +01:00
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addons Made Godoxel's plugin return Paint as plugin name instead of Godoxel, as it looks better as a window tab name at the top of the editor. 2022-01-26 22:25:37 +01:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Added naturalist's talents back to the resource db. This fixes them. 2022-01-12 21:06:26 +01:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Added a description and a dependencies property to game module. 2022-01-26 17:46:44 +01:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_mdr Apply seams should properly work now in every cases (hopefully). 2022-01-19 23:34:04 +01:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo. 2022-01-19 01:01:32 +01:00
world_generator Now HSeparators can also be added to the property inspector. 2021-12-27 22:25:37 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Added a new settings resource class to the data manager addon, and made the plugin load and save it to a central folder. 2022-01-26 18:17:09 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00