broken_seals/game
2021-09-12 23:18:05 +02:00
..
addons Initial set rest pose implementation for the bone editor. Doesn't work properly yet. 2021-09-12 23:18:05 +02:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Update copyright headers. 2021-04-15 11:52:32 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Don't spawn mobs at all during world generation on a client. 2021-08-29 23:38:15 +02:00
player Fixed networked movement. 2021-08-31 01:57:32 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
test_weapons Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools
tw Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
ui Fix error spam due to missing method. 2021-09-06 12:26:31 +02:00
.gitignore
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn
project.godot Bump version. 2021-08-28 10:36:58 +02:00