broken_seals/game/addons/mat_maker_gd/nodes/common
2021-10-19 18:04:00 +02:00
..
blur.gd Went through the rest of the .mmg files. 2021-10-13 18:48:59 +02:00
commons.gd Color noise node. 2021-10-19 12:44:02 +02:00
dilate.gd
edge_detect.gd Went through the rest of the .mmg files. 2021-10-13 18:48:59 +02:00
fills.gd
filter.gd Colorize node. 2021-10-18 13:17:25 +02:00
gradients.gd Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being. 2021-10-17 21:01:54 +02:00
mwf.gd
noise_fbm.gd FBM noise node. 2021-10-19 13:43:35 +02:00
noise_perlin.gd Color value node. 2021-10-19 12:21:56 +02:00
noise_voronoi.gd Voronoi node. 2021-10-19 15:38:12 +02:00
noises.gd Anisotropic noise node. 2021-10-19 13:08:50 +02:00
patterns.gd Scratches node. 2021-10-18 20:06:49 +02:00
sdf2d.gd Added sd show and sd shape circle nodes. 2021-10-19 18:04:00 +02:00
sdf3d.gd
shapes.gd
simple.gd Went through the rest of the .mmg files. 2021-10-13 18:48:59 +02:00
tex3d.gd
tile.gd
transforms.gd Went through the rest of the .mmg files. 2021-10-13 18:48:59 +02:00