broken_seals/game
2021-12-30 01:21:38 +01:00
..
addons Handle more edge cases in recalculate_handle_points. 2021-12-30 01:21:38 +01:00
autoload
cursors
debug
fonts
menu
modules Now RectView's zoom will resize everything, instead of just setting rect_scale. 2021-12-27 17:56:44 +01:00
player
scenes
scripts Also remove the MainTPlanetGenerator. 2021-12-27 16:55:51 +01:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_mdr Move around some class variables, and prefix some of them with an underscore. 2021-12-29 23:30:08 +01:00
test_props
test_rooms
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator
texture_tools
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui
world_generator Now HSeparators can also be added to the property inspector. 2021-12-27 22:25:37 +01:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Also remove the MainTPlanetGenerator. 2021-12-27 16:55:51 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00