broken_seals/game
2021-12-31 00:12:02 +01:00
..
addons Initial edge select mode implementation. It's still a bit buggy, that will be fixed later. 2021-12-31 00:12:02 +01:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Now RectView's zoom will resize everything, instead of just setting rect_scale. 2021-12-27 17:56:44 +01:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Also remove the MainTPlanetGenerator. 2021-12-27 16:55:51 +01:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_mdr Clear the test spatial. 2021-12-30 01:21:56 +01:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
world_generator Now HSeparators can also be added to the property inspector. 2021-12-27 22:25:37 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Also remove the MainTPlanetGenerator. 2021-12-27 16:55:51 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00