broken_seals/game
2022-08-04 22:35:22 +02:00
..
addons Added min and max size support for the world generator addon. 2022-08-04 22:35:22 +02:00
autoload
core
cursors Created and added a pointing hand cursor. 2022-07-30 20:45:08 +02:00
entity_classes
fonts
icons
materials
models
modules
particles/magic
player
props/teleporters/dungeon
scenes
scripts Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00
shaders
spell_effects/enchanter
tests Set the texture_scale for the test dungeon's TiledWallData to 2. 2022-07-31 19:55:46 +02:00
textures Updated all MMMaterials to use the c++ nodes instead of the gdscript ones. 2022-06-20 19:59:59 +02:00
tools
ui Renamed the Godot tab in the about box to Engine. 2022-08-02 10:35:42 +02:00
worlds/test_world Added min and max size support for the world generator addon. 2022-08-04 22:35:22 +02:00
.gitignore
audio_bus_layout.tres
icon.png
icon.png.flags
icon.png.import
project.pandemonium Bump version to 0.3.12. 2022-08-02 18:13:20 +02:00
world_generator_settings.tres