broken_seals/game
2022-01-14 23:21:50 +01:00
..
addons Implemented ad triangle at command for mdr_ed. It still has issues determining the proper winding order though. 2022-01-14 23:21:50 +01:00
autoload
cursors
debug
fonts
menu
modules Added naturalist's talents back to the resource db. This fixes them. 2022-01-12 21:06:26 +01:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes
scripts Merged spell_script_gd and aura_script. 2022-01-12 19:35:37 +01:00
test_dungeon
test_mdr Clear the test spatial. 2021-12-30 01:21:56 +01:00
test_props
test_rooms
test_weapons
test_world_generator
texture_tools
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui Added naturalist's talents back to the resource db. This fixes them. 2022-01-12 21:06:26 +01:00
world_generator Now HSeparators can also be added to the property inspector. 2021-12-27 22:25:37 +01:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn
project.godot Merged spell_script_gd and aura_script. 2022-01-12 19:35:37 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00