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c6fbc8cf9b
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The int properties for the world editor's ui now also use a HBoxContainer.
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2022-03-09 18:10:03 +01:00 |
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953be13a66
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Now the world generator addon's float properties use a hbox container, and their label is set to expand fill.
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2022-03-09 18:06:21 +01:00 |
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d252a2e977
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
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ecdfb65aa7
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Implement selecting the edited resource on clicking it's button in the world generator addon's EditorResourceWidget.
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2022-03-08 18:12:11 +01:00 |
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64c39c4444
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Added a new WorldGenRaycast class, and now world generator will use this instead of a stack and stack index to make the data available to the generation methods. Also added local uv to it.
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2022-02-19 10:41:33 +01:00 |
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926922572f
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Moved the world_generator folder under scripts.
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2022-02-12 20:06:13 +01:00 |
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232aae5726
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
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c3a51582c4
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Don't let world editor's property list's refresh get called muliple times in a frame.
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2022-01-22 00:22:01 +01:00 |
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42c91d88d9
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Implement undo redo for world editor's property list checkboxes aswell.
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2022-01-22 00:16:21 +01:00 |
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994d9447f3
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Added undo redo support for world generator's property list aswell.
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2022-01-22 00:08:07 +01:00 |
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f3c9129171
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Implemented undo redo support for world generator's DataList.
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2022-01-21 23:57:37 +01:00 |
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be14831b47
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Undo redo support for world generator's RectView.
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2022-01-21 23:24:55 +01:00 |
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181189f515
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Now the world generator's editor plugin distributes the plugin itself to every class that will need it.
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2022-01-21 22:58:14 +01:00 |
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31ad20843f
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Remove a hseparator.
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2021-12-27 22:26:08 +01:00 |
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ef03b30dfe
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Now HSeparators can also be added to the property inspector.
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2021-12-27 22:25:37 +01:00 |
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cae4735ae2
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Added separators to the property inspector. Also moved the content up above the new properties.
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2021-12-27 22:22:07 +01:00 |
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e13be6f3f5
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Added a class and script property by default to the property inspector.
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2021-12-27 22:20:09 +01:00 |
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f9662ed967
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Added a resource property.
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2021-12-27 22:05:57 +01:00 |
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1dd6aa25f4
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Add the locked property to the property inspector.
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2021-12-27 22:05:08 +01:00 |
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e0cb83ffe2
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Fix signal already connected errors.
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2021-12-27 18:00:10 +01:00 |
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ff2579bd04
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Now RectView will also change / zoom the margins.
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2021-12-27 17:58:33 +01:00 |
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b45e197d69
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Now RectView's zoom will resize everything, instead of just setting rect_scale.
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2021-12-27 17:56:44 +01:00 |
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1cb11ca32a
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Fix hit stack calculation.
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2021-12-27 14:27:33 +01:00 |
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82435d4c59
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Added parent pos setup to the world generator resources.
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2021-12-27 03:48:55 +01:00 |
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808c8e97d3
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Now terra chunks are actually properly generated by placing chunks on the world generator's grid.
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2021-12-27 02:38:05 +01:00 |
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0cbf540e30
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RectViewNodes now convert between yup and ydown coordinate systems to store rect.position.ys.
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2021-12-27 02:36:52 +01:00 |
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0c96328005
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Ported the current world generator to the new addon. Now the world in-game uses the new world generator's resource to generate the terrain.
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2021-12-26 21:14:41 +01:00 |
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3adfad40a2
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Added a seed parameter to the world generation methods.
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2021-12-26 19:08:45 +01:00 |
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47c49b56ab
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Added the needed methods for terrain generation.
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2021-12-26 19:05:48 +01:00 |
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8453518e8b
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Added a class selector to the world editor on add.
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2021-12-26 18:52:23 +01:00 |
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4ff14380a1
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Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders.
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2021-12-26 18:51:46 +01:00 |
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9cac983ff5
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Added a new get_editor_class to the WoirldGeneratorBaseResource, and now the RectViewNode will also render it if it's not an empty string.
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2021-12-26 18:50:09 +01:00 |
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f739cca1f4
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Now the added resource's rect gets recalculated on add_content() instead in create_content()
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2021-12-26 18:48:29 +01:00 |
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0a0f4ee865
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The RectEditor now will only set a margin of max 50.
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2021-12-26 13:10:15 +01:00 |
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193ed69fef
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Also made the delete and duplicate buttons work for the zones editor and continent editor.
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2021-12-26 00:28:32 +01:00 |
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cc6669bb12
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Implemented delete and duplicate buttons in world. Also made sure that the inspectors update properly after the edited resources change.
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2021-12-26 00:25:30 +01:00 |
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829b01b72f
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Set up proper drawing for RectViewNode. it grabs the required parameters from new methods in WorldGenBaseResource.
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2021-12-26 00:03:17 +01:00 |
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61b66b4109
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Reduce the scale border's size to 5.
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2021-12-25 23:41:50 +01:00 |
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7b4f044f43
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Fixed keeping zoom in RectView.
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2021-12-25 23:34:33 +01:00 |
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11aa1e1b6a
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Set up the rect property to expand horizontally.
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2021-12-25 23:20:40 +01:00 |
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a8dfb9a156
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Fix label.
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2021-12-25 23:14:51 +01:00 |
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10ee9bb44a
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Similar cleanups to the SubZone editor.
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2021-12-25 23:14:02 +01:00 |
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1fa6903106
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Cleaned up the methods in the Zone editor. Also fixed a few smaller usability issues.
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2021-12-25 23:09:56 +01:00 |
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900f402370
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Set up the subzone editor.
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2021-12-25 12:31:36 +01:00 |
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0b74e33fc8
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Set up the zone editor.
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2021-12-25 12:18:59 +01:00 |
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200a030882
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Zero the positions of the created contents.
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2021-12-25 11:30:22 +01:00 |
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c21970b82f
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Also add the initial rect size setup code to Continent and Zone.
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2021-12-25 03:26:33 +01:00 |
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b7b36d47ab
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Set the selected continent into the widgets.
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2021-12-25 03:25:42 +01:00 |
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b30016bc28
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Set up continent select dropdown.
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2021-12-25 02:52:21 +01:00 |
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65562c6523
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Set the world into the continent editor.
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2021-12-25 02:33:43 +01:00 |
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